10 years ago, amid the early years of the eighth console generation, Ubisoft released Assassins Creed Rogue and Assassins Creed Unity. The seventh and eighth mainline entries in the Assassins Creed series, Rogue and Unity, marked pivotal turning points in the then seven-year-old franchise. Unity was the series first large step into the realms of the PlayStation 4 and Xbox One, while Rogue was designed as a final sendoff for the PlayStation 3 and Xbox 360 consoles the series originally debuted on. Here, within Assassins Creed Rogue and Assassins Creed Unity, Ubisoft showcased different perspectives on the war between Assassins and Templars, both in the past and modern-day, while innovating the series' landmark gameplay.