If you've always wanted to check out Rainbow Six Siege, Ubisoft's successful 5v5 shooter, you can download it and play it for free starting today and running until March 24 at 11:59 p.m. PT. All player progress made during this time is retained and can be continued if the game is purchased after this time. This free-to-play window is only offered to Xbox Live Gold and Xbox Game Pass Ultimate members.
Rainbow Six Siege isn't in the spotlight as much as Call of Duty or Fortnite but has long been one of the most popular competitive games out there, specializing in intimate and intense battles that see teams breaching or protecting areas.
Click here to watch embedded mediaStarting today, you can also check out Codemasters' Dirt 5 for free for a limited amount of time. Dirt's trial is slightly shorter than Rainbow Six Siege's, running just until March 21 at 11:59 p.m. PT. Dirt 5 is an off-road racer loaded with depth and includes a career mode that stars famed actors Nolan North and Troy Baker. Again, all progress started in the free trial will carry over if you pick up the game at a later date.
In-Game Informer's Dirt 5 review, Brian Shea delivered an 8.5 out of 10 rating and said that "Though some of the modes don’t provide the deepest experiences, I enjoyed my time racing around in Dirt 5 thanks to a fun career mode and a community section bustling with potential. Whether you’re earning your spot among the superstars or creating a vehicular obstacle course of your dreams, Dirt 5 is worthy of a spot on the podium."
Click here to watch embedded mediaThrough Xbox Game Pass or free-to-play days like this, Microsoft is doing a fantastic job of giving players games that they can jump right into and figure out if they want to add them to their collections down the road.
With the recent Play at Home free VR games giveaway confirmed yesterday and the reveal of the PSVR 2 previously, VR on the PS5 has many intrigued. For players already familiar with PSVR technology and for those interested, Sony has revealed new PS5 VR details about the controllers, including the impressive features that make it even more immersive than before.
Senior vice president of platform planning and management, Hideaki Nishino, took to the PlayStation Blog to reveal a few more details about PSVR on PlayStation 5, specifically about the revamped controllers. "Our new VR controller speaks to our mission of achieving a much deeper sense of presence and a stronger feeling of immersion in VR experiences," said Nishino. "It will build upon the innovation we introduced with the DualSense wireless controller, which changed how games “feel” on PS5 by unlocking a new way to tap into the sense of touch."
Much like the PS5 console itself, the updated PSVR controllers also have a new look. Taking on more of an "orb" shape, the redesign has comfort in mind. The specific shape of the PSVR controllers is designed to feel better in players' hands and give them more freedom while playing.
Ergonomics also played a key role in designing the new controllers, making them well-balanced for a more natural experience. Nishino mentioned that during the testing phase for this new controller, various hand sizes were kept in mind, and the feedback of controller evolution throughout the years. Comfort, freedom, and versatility all played a key role when finalizing what the new generation of PSVR would look like.
The next step for PSVR has many exciting features designed to make virtual reality even more immersive. Each VR controller offers adaptive triggers for "palpable tension" when pressed, not unlike the DualSense.
Haptic feedback is another feature that VR players will experience to make every sensation in the gaming experience even more realistic and all-encompassing.
Finger-touch detection allows the controller to detect the player's finger without pressing in on any areas where thumb, index, or middle fingers would be placed. This design feature was created specifically to make hand movement and integration more natural and fluid.
A tracking ring seen on the controller's bottom allows for the VR controllers to be tracked by the VR headset seamlessly, making up one small part of the bigger picture regarding the sharp design pivot seen with the PlayStation 5 VR experience.
What do you think about PSVR in general and the improvements made for PS5? Sound off in the comment section below!
[Source: PlayStation Blog]