Monday, 02 August 2021 00:00

The Flash: What We Know So Far | Game Rant

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Take Two released its Q1 earnings report alongside a conference call today, which revealed there’s a new IP coming from the company. Better yet, it’s going to be announced later this month. Along with this tease, we caught a glimpse at what releases are planned for the remainder of the 2022 fiscal year from Take Two’s brands and beyond.

Under the umbrella of the 2K brand, this new franchise will be revealed within a few weeks according to today’s prepared statements from Take Two President Karl Slatoff. After covering previously announced titles like NBA 2K22, WWE 2K22 and Tiny Tina’s Wonderlands, Slatoff talked a little about this new project by saying, “In addition, later this month, 2K will unveil details of another exciting new franchise planned for launch during this fiscal year.” There’s been no word from the company regarding which studio is working on this title or what it may be, but we can infer its aiming to be released by March 31 of next year.

Also in the presentation was this tidbit about other games coming by the end of FY 2022: “As we continue to develop our pipeline, there has been movement in some of our planned releases, including two of our immersive core titles shifting to later in Fiscal 2022 than our prior guidance had contemplated.” While these games go unnamed as well, Take Two’s report shows three unannounced projects listed as new iterations of existing games listed alongside the new generation releases of Grand Theft Auto 5, GTA Online, and Kerbal Space Program.

While there’s still some knowledge gaps in the coming year of Take Two releases, there was also a glimpse at the coming years as well. From this year through 2024 the company is looking to release 62 games through 2K, Private Division, and its mobile publishing arm. To put it in perspective, this year’s slate of core titles like 2K’s sports titles and Wonderlands only account for four, while Take Two expects 19 more over the next two years. There are big things brewing for Take Two, and this fiscal year seems to be just the tip of the iceberg.

If you're interested in some of the upcoming games from 2K and Private Division, check out everything we know about NBA 2K22, and give Blake Hester's preview of OlliOlli World a read. 


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Despite growing case numbers from Covid-19's Delta variant, Pokémon Go is slowly reverting back to pre-pandemic form, beginning with a change to gyms and Pokéstops that require players get closer to these locations. After 15 months of updates that made Pokémon Go an exceptional social-distancing experience, Niantic announced in June that changes would be on the way to bring people together again, but as the pandemic took a turn for the worse, players believed these plans would be put on hold. They weren't. The first changes hit on Sunday, and fans are not happy with the decision, which includes a petition signed by over 135,000 people.

During the pandemic, Niantic doubled the range that players could interact with gyms and stops, meaning that if the original interaction ring was roughly 40 feet in circumference, it was expanded to 80. The hope was that this change would help keep people safe, as they wouldn't be crowding together as closely, and some players could reach these locations from their homes and not have to go outside at all. Players obviously enjoyed having double the range, and seeing it reduced changes the way they interact with the game in a fairly substantial way.

On top of the distance alternate that pushes people to get closer to key locations, Niantic is encouraging its player base to move outside of their comfort zone to explore new territory through a substantial 10x experience-point bonus for visiting new Pokéstops. Getting outside and walking is also incentivized through the incense item that now carries increased effectiveness.

The Remote Raids, which are easily the most popular of the pandemic-related content, have not been altered at this time, but Niantic says it will be implementing some kind of change in the future. In an official blog post, the developer says "Remote Raids have become an important part of the game this past year and we’re going to continue evolving them. Our intention is to find the right balance between remote play and in-person play, so stay tuned for more details in the coming months. Many of these in-person raid changes will be to prepare for the eventual return of EX Raids."

Niantic hasn't offered an official statement tied to the recent rollbacks, but the player base has been vocal on social media and Reddit, with some players saying they'll stop playing and delete the game in protest of Niantic's decision.

Take-Two Interactive's updated release schedule provides a clearer idea of when the fantasy Borderlands spinoff Tiny Tina's Wonderlands will launch.