Hot Wheels Unleashed has, well, unleashed its first gameplay trailer for eager fans to see. Developer Milestone and Mattel livestreamed a showcase for the game earlier today, giving Hot Wheels and racing fans a peek into the upcoming racer.
The video shows off pre-alpha footage of a race in progress. Perhaps the coolest element Hot Wheels Unleashed is that it looks to be to-scale with actual Hot Wheels toys/tracks. By that, I mean you’re a tiny car racing in a big world. The demo takes place in a garage, with the topsy turvy track weaving through and around shelves and even into ceiling vents.
The game doesn’t feature any Mario Kart-esque power-ups (in case you expected such things), but is definitely an arcade-style racer that emphasizes drifting and boosting to get ahead. Oh, and there’s also a big ol’ glowy-eyed spider that lurks at one of the checkpoints, ensnaring unlucky drivers with its webs. Just thought you might want to know that before watching. Check out the pre-alpha gameplay footage below.
Click here to watch embedded mediaThe showcase also revealed six of the game’s 60-plus vehicles: Rodger Dodger, Twin Mill, Rip Rod, Night Shifter, Dragon Blaster, and Sharkruiser. Cars sport various attributes and rarity levels and can be customized with designs of your own creation. Custom skins can be uploaded to an online database, where you can also download the creations of others. Milestone confirms that more cars will be added post-launch DLC (both free and paid).
How Wheels Unleashed features a full track editor, where players can construct their own elaborate courses that can be shared with other players in the community. For single-player, there’s a career mode complete with boss fights (yes, boss fights). More social players can race against others in online multiplayer or locally via two-player splitscreen.
You can watch the full 40-minute developer showcase here. Hot Wheels Unleashed launches September 30 for PlayStation 5, Xbox Series X/S, PlayStation 4, Xbox One, Switch, and PC.
How do you think Hot Wheels Unleashed is shaping up? Let us know down in the comments!
Twitch streamer and speedrunner Niftski has demolished the world record for a speedrun in Super Mario Bros., clocking in what’s being called a “perfect” run at 4:54.948. That’s right, four minutes and fifty-four seconds, with a little bit of change. I don’t know when the last time you decided to take a trip through the Mushroom Kingdom was, but that’s fast… really, really fast.
https://t.co/A39u2akFns THE 55 BARRIER IS FINALLY BROKEN! This is the single greatest accomplishment out of anything I've ever done with this game! Huge thanks to everyone who supported me on this grind!! — Niftski (@Niftski) April 8, 2021
In speedruns for many classic games, seconds are all that separate the record from other competitors. While anything is possible, this new run is being called perfect (or close to it) by others in the speedrunning community, as apparently everything lined up immaculately on every end of things. Obviously, this includes the incredibly skilled speedrunning preparation, practice, and precise play from Niftski. Sometimes, all factors need to really line up to glean that additional and sometimes miraculous split second to make a speedrun ascend to greatness. Super Mario Bros. is obviously a title with no shortage of speedrunning attention, as numerous folks have attempted to make Mario’s journey faster and faster over the years, ever since its first outing on the NES before any sort of speedrunning was a competitive practice. Warp pipes, am I right? Check out the run right here!
Click here to watch embedded mediaIn this particular case, it really does come down to milliseconds, as a cache of other incredible speedruns have the Mario adventure down to 4 minutes and 55 seconds proper. Shaving off the milliseconds in this particular run makes all the difference, and while speedrun records are constantly in flux, this one might be “the one” for Mario.
With that said, you never know when something new can be discovered or an advanced tactic can be tried with speedruns across the board, so others are certain to try to find a way to shave off a moment. So while this run is definitely perfect for now, a more perfect run could theoretically be discovered in the future… Does that make sense? Whether or not that happens could take years or more, as the 4:55 standard has been the wall for quite some time now, but it’s all about trying out every angle for new challengers.
You can check out Niftski’s streaming adventures on Twitch here. Do you enjoy speedrunning? Have you ever tried it? Is this run amazing? Let us know in the comments!
Outriders is a fun game that had a pretty bad launch thanks to server issues that prevented many players from matchmaking or logging on (among other issues). Developer People Can Fly has been hard at work trying to extinguish the fires, but it also plans to reward players for their patience with a special "thank you" package.
The team took to reddit to address the current state of Outriders, detailing how it plans to remedy the experience. The first big patch is scheduled to arrive sometime next week and will address a variety of problems, such as game crashes and matchmaking. You can read the full patch notes here. On top of that, the team has something special planned for the players sticking with Outriders during this rough start.
“We would like to thank each and every one of you,” says People Can Fly in the reddit post. “Beyond just saying it, however, we would like to confirm that we are working on a small "appreciation package" for our launch window players.”
What does that mean? For players who started their game between March 31st and April 11th (UTC) as well as those that received an automatic inventory wipe restoration by People Can Fly are eligible to receive the following items for your highest leveled character.
I'm sure we're all thinking the same thing, and yes, People Can Fly is aware of the irony behind the “Frustation” emote, saying it “was not intentional but is fitting.” The emote is currently unattainable otherwise, in case you’re wondering. Soon, you too can be frustrated both in-game and in real life.
People Can Fly says the contents of the appreciation package are subject to change based on its technical feasibility. There’s no timetable on when eligible players will receive it.
Outriders’ problems are unfortunate because when it does work, it’s a pretty fun time. Our own Liana Ruppert scored the game a 9 out of 10 saying in her review: “Outriders isn’t revolutionary, and it’s not trying to be. Outriders is a well-thought-out shooter with expertly tailored RPG twists. It's an enjoyable ride that is made infinitely better by playing with friends, but not inherently hurt by running solo either. This game takes the best parts from other looter-shooters and the best aspects of sci-fi RPGs and blends these elements into an experience that is worth diving into because of its high replayability, customizable play style, and fun story. I'm already strapping in for another run.”
Are you enjoying Outriders, and how many issues have you encountered since playing? Let us know in the comments!