The launch of Cyberpunk 2077 has become one of the messiest to-date, going far beyond simple glitches and game fixes. From hostile work conditions to a lack of any clear planning, the road to launch has been paved with negativity and it looks like the hits will continue as a second class-action lawsuit against CD Projekt Red has been filed.
In a new report from GamesIndustry.biz, the lawsuit has been filed via the US District Court for the Central District of California. The lawsuit was confirmed via the Regulatory Announcements portion of the CD Projket Red's website, citing that the second lawsuit has the same intent as the first one filed earlier this year. The latest announcement reports the filing claims that the game's launch was misleading to both investors and consumers alike.
The official notice of the lawuit's reception is as follows:
The Management Board of CD PROJEKT S.A. with a registered office in Warsaw (hereinafter referred to as “the Company”) hereby announces that it received confirmation from a law firm cooperating with the Company that a second civil class action lawsuit had been filed in the United States District Court for the Central District of California by a law firm acting on behalf of a group of holders of securities traded in the USA under the ticker symbols “OTGLY” and “OTGLF” and based on Company shares. The content of the claim, including its subject and scope, is the same as the one disclosed by the Company in Current Report 68/2020 of 25 December 2020.Just like the first lawsuit filed, the second one doesn't mention what the reparations being asked for are, though it does indicate that CD Projekt Red will "undertake vigorous action to defend itself against any such claims."
In addition to the second class-action lawsuit filed by investors, the Poland's Office of Competition and Consumer Protection is also contemplating adding its own lawsuit to the table.
With the recent apology video from the co-founder of CD Projekt Red detailing what led to such a disastrous launch and the recent report from Bloomberg outlining a hellish few years since the game began active development in 2016, the Polish studio has a long road ahead to repairing its reputation both industry-side and with consumers.
[Source: CDPR via GameIndustry.biz]
The more I see of Balan Wonderworld, the more intrigued and excited I get. Yuji Naka’s next big follow-up to the Sonic and Nights franchises looks to be a wacky and delightful platforming romp, especially if you’re a fan of the increasingly rare 3D platformer. Thankfully, we'll have chance to see what the game is everything we dream of thanks to a free demo arriving January 28.
Balan Wonderworld tells the story of two kids, Emma and Cole, who are transported to the dreamlike Wonderworld by a mysterious maestro. The usually positive realm has been infected by the Negati, a foul entity born of negative emotions, and its up to the young heroes to rid Wonderworld of its bad influence. Doing so involves donning over 80 costumes, each of which bestows a unique ability. The lengthy demo gives players a sample of three of the game's 12 worlds and can be played alone or in local co-op. Rather than send players through the first three worlds in order, the demo takes a more scattershot approach by offering a broader taste of Balan Wonderworld's offerings.
World 1 takes place on a scenic farmstead born from the memories of a farmer’s despair. Players have access to Act 1 and 2 as well as a boss battle. Players can also don the Jumping Jack and Dainty Dragon costumes.
World 4 represents a boy's love for the open sky, so the realm consists of floating islands and, for whatever reason, bicycle parts. Act 1 is available to play and features the Soaring Sheep and Aero Acrobat costumes.
Lastly, World 6 follows a young girl’s memories of meeting a kitten, with giant candy pieces and gear-driven buildings. Players have access to Act 1 as well as the Gear Prince and Pumpkin Puncher costumes.
Additionally, the demo features the Isle of Tims. This hub area is where players encounter Tims, cute critters with helpful abilities that can evolve by feeding them droplets harvested on the island.
Balan Wonderworld launches March 26 and the full game, along with the demo, will be available on PlayStation 5, Xbox Series X/S, PlayStation 4, Xbox One, Switch, and PC. For more on the game, check out its opening cinematic and gameplay trailer.
Team Ninja is working on a ton of new games for the future, but before the speculation gets too high, the studio did confirmed that a new Ninja Gaiden and Nioh 3 aren't among them. The bright side? The former title's continuation wasn't technically a hard "no."
The folks over at The Gamer recently sat down to speak with Nioh producer Fumihiko Yasuda to talk about what the future of Team Ninja looks like and what it won't include.
When talking about any new games in the works at Team Ninja, the topic of Ninja Gaidan and Nioh 3 will always come up. When asked about a possible new Nioh title, Yasuda said that it's just not a goal right now. "In terms of a sequel right now, Team Ninja would like to focus on working on new titles, so there really isn't a plan for Nioh 3 at this point," he says. "But after creating some new projects and gaining some new experience and skills from those new potential projects, I would like to go back to the series at some point, utilize all the experience and new skills that we gain from some new projects, and then potentially, go back into the series at that point, and create an even greater game to surpass Nioh and Nioh 2 and to create something even better."
For Ninja Gaidan hopefuls, Yasuda confirmed that there is nothing to announce "at this time." The good news? This wasn't as clear-cut as the Nioh 3 statement. While the producer did say that the team doesn't have anything to announce at this moment, he added that the Nioh franchise wouldn't exist without Ninja Gaiden, and the series is "really important" to the studio. He fanned the hope a little more by adding, "While we don't have anything specific to announce at this time, I would like to say just look forward to some potential news for some kind of announcement in the near future."
That "some kind of announcement" will be among several on the way, as the Team Ninja dev confirms that the team is working on several big games currently. We don't know when the reveals will begin rolling out, but Yasuda did make it sound like the first announcement could be arriving soon.
From talking about the long road to Nioh 2's release to talking about the historical influences that inspired the games this studio has created, the latest sitdown with the company is a wonderful read that you can check out for yourself right here.
Reddit drama and courtroom drama can now collide thanks to a clever bot that takes Reddit exchanges and stages them as scenes from the Ace Attorney series.
As reported by Mashable, the bot comes from the mind of software engineer Micah Price, who is a fan of Capcom's lawyer-themed games. The bot takes comments in Reddit threads and transmutes them into hilarious back-and-forth dialogue, with lines being delivered by iconic characters like Phoenix Wright and Miles Edgeworth. You can watch one example below:
Click here to watch embedded mediaYou can use the bot on certain supported subreddits. All you need to do is add "!objectionbot" (or "!objection-bot") to a thread, and the bot automatically generates and links the video for your enjoyment. You can enjoy several examples collected under Objection-Bot's user profile. They aren't all pure gold, but you're bound to find some gems that capture the straight-faced absurdity of the series.
Ace Attorney may have dubious quality as a legal reference, but the games (especially the original trilogy) are full of clever characters, sharp writing, and intriguing mysteries. The internet isn’t necessarily as well-crafted or satisfying as Capcom’s narrative-heavy adventures, but we’ve all stumbled across ridiculous arguments in comment threads that seem to defy all logic and sense. Those are the threads especially well-suited to the Objection-Bot’s capabilities; dismantling questionable assertions is the core of Ace Attorney, and watching it happen in a fake courtroom setting is both entertaining and delightful.
One important and amusing detail about how this all works is that it isn't just about transferring comments from a thread into text boxes; the bot also captures the sense of changing fortunes with musical variations and other flourishes. For example, if a comment has a negative score, it could trigger the series' signature "Objection!" graphic, along with a soundtrack shift to heighten the excitement.
Did you find a particularly wonderful example of Objection-Bot's power? Share it in the comments below!
[Via Mashable]
Some of you may recognize Cris Tales as one of the more eye-catching indie titles of 2021. For those unfamiliar, the game blends a striking, hand-drawn art direction with time-bending JRPG gameplay. It looks extremely promising, and those planning to pick it up should perhaps consider upping the ante with the game’s newly announced collector’s edition.
This physical bundle comes courtesy of Maximum Games Store and comes chock full of goodies. It runs for $99.99, and you’ll have to pre-order it fast as only “very limited” quantities are available. Cris Tales doesn’t have a firm release date yet, but the bundle is scheduled to release sometime this spring. Per the product page, the package includes the following:
Cris Tales tells the story of Crisbell, who has the unique ability to peer into the past and future and manipulate events to her liking. The game is an unabashed love letter to classic JRPGs such as Chrono Trigger, Secret of Mana, and Super Mario RPG. The classic turn-based gameplay is freshened up, though, thanks to the ability to battle across multiple time periods simultaneously and how players must strategically use different eras to their advantage. For example, Crisbell can send enemies into the past, which makes them younger and physically weaker, but also faster. This can also backfire, such as transporting a baby dragon into the future where it turns into an older, more powerful adult. Cris Tales looks great, which is why we consider it one of the year’s hidden gems worth watching.
Look out for Cris Tales when it comes to PlayStation 5, Xbox Series X/S, PlayStation 4, Xbox One, Switch, and PC sometime this year. Watch us take the game for a spin in this episode of New Gameplay Today.
Bloober Team’s The Medium straddles the thin veil between reality and the spirit world. A new gameplay trailer focuses on how players, through protagonist Marianne, can interact with the game world around them by using her supernatural powers. You can watch the video above.
First and foremost, Bloober Team sets out to answer an often-posited question: What does a medium do? Marianne can notice and feel things that other people will never be able to pick up on. These moments of sensory overload drive her intuition and choices. Players can highlight important objects or passageways in their surroundings in order to gain deeper insight into the context of any specific situation. Additionally, Marianne can tune into key items so that she can relive the past (or “echoes”) - you can see examples of this above with the dress shoe.
More importantly, Marianne can cross over to the spirit world - a waiting room of sorts where spirits dwell before moving on to the afterlife. Players are tasked with revealing fragments of these lost souls in order to bring them peace. I’m definitely not looking forward to conversing with that creepy little girl in the mask.
In addition to the gameplay footage, Bloober Team released an updated PC System Requirements chart for those who’d prefer to enter the spirit world on mouse and keyboard. You can see the image on those specs below:
The Medium debuts on January 28 on Xbox Series X/S and PC, with a day one release on Xbox Game Pass alongside a bevy of remastered Yakuza titles.
Hearthstone is getting a significant update in just a few days with the Darkmoon Races Mini-Set on January 21. Over the past few years, Hearthstone has become not just the core game, but many different experiences under one roof.
Click here to watch embedded mediaDon't like Standard and dealing with the metadecks? Hearthstone's take on auto chess, Battlegrounds, might be a nice escape. Still want the familiarity of cards but with an "every run is different" feel to it? Duels lets you play a roguelike run against other players, a natural progression from the dungeon delves that they were experimenting with a while ago. Arena lets players engage in a small scale format where single-card analysis and synergies can come to life outside of a constructed deck zone. And of course, there are still cozy Tavern Brawls that present strange game modes each week.
The Darkmoon Races Mini-Set lets players pick up all the cards in the set at one price for $14.99 or 2000 gold. Alternatively, they can also be found in Darkmoon Faire packs once it launches. There are 35 cards in the new infusion, including cool characters that can really tie together strategies. Tapping into the powers of corruption? Dark Inquisitor Xanesh has a plan for you!
Battlegrounds is getting a few new heroes in this update as well. Tickatus is a premium source of Darkmoon prizes, gaining one for free every four turns. That sounds like it could get out of control! If you've been tinkering around with a taunt build trying to utilize many of the newer Battlegrounds cards that have "whenever your minion with taunt [does things]," Greybough looks like he's the perfect treant hero to take some chances on there. Some new Demon cards are also getting stuffed into the mix, so maybe Demons will be a viable faction (yeah right).
Duels is getting a bunch of new options with this patch. 10 new hero powers(!), 25 new treasures, and a ratings reset (both heroic and casual) are on deck. Duels is a fantastic way to inject a little variance and a lot of fun into classic archetypes, if you haven't had a chance to try it yet. It takes the dungeon run theme that began with Kobolds and Catacombs and ramps it up into a competitive PVP experience!
Are you playing Hearthstone? And if you are, what mode is your jam? Let us know in the comments below!
Many Sony fans have been anxiously awaiting a chance to nab an elusive PlayStation 5 but low stock and scalpers have made that task exceedingly difficult. Instead of lying low and quietly having no scruples, one scalping group is publicly boasting about securing another 2,000 PS5 units during a recent GAME restock to flip for $1,000+.
The UK scalping group goes by the name Carnage, and they took to Twitter to brag about securing stock getting "easier every time" as they boast a recent 2,000 system haul. The "easier" comment is uniquely gouache considering many are scrambling to get just one system as groups like these continue making these highly desired consoles incredibly inaccessible on a financial level. Still, it's not unexpected given the very nature of scalping, to begin with, and it's not illegal and many retailers aren't doing enough to prevent it. Unfortunately, this practice will continue to be a reality until the retail process changes on a fundamental level.
The Twitter not-so-humble brag predictably was met with backlash, causing the account to go private. But, the internet is forever and the below screenshot was provided via TheGamer:
Groups like these aren't just one person, and that's what makes it easier to secure stock like this on a mass level. Many members contribute to hauls such as this, often using bots and similar programs to make it through checkout processes easier, more time effective, and easy to do on a multiple transaction scale.
Getting a new console at the start of a fresh generation is always difficult, but adding in the layer of quarantines and the ongoing pandemic makes it even trickier. With more people at home and manufacturing progress becoming intricately more complicated, the low-stock-high-demand cycle for both the PS5 and Xbox Series X/S isn't likely to end in the immediate future.
For those that may not know what scalping is, it's the process of buying highly coveted items in order to resell at a much higher price point. With the PlayStation 5 specifically, scalpers have raised the price by double in many instances and people are still buying them even with that $1,000 price tag. Until the demand ceases to give scalpers profit for this avenue of 'business' and retailers/companies band together to better control the checkout process and more effective stock alerts, this will continue to be a profitable endeavor for many.
In our previous coverage, we noted another major scalping group that goes by CrepChiefNotify. This group runs their network in a similar way to Carnage and they openly boasted taking advantage of COVID-19 lockdowns to turn a profit.
"During the first COVID-19 lockdown, we noticed a huge shift in products that people were buying," said the Crep manager. "The focus shifted towards the most ridiculous things, like outdoor hot tubs. We noticed that these began selling out in stores and reselling on eBay for a profit. So our developer wrote some site monitor software, and we tracked the stock of the sites selling hot tubs! Every time they pinged into stock, we would notify our members to buy it all."
What do you think about the process of scalping? Leave them alone and let them make that bread, or would you like to see corrective action take place? Sound off with your thoughts in the comment section below.
Free game trials have become a trend for Nintendo Switch Online, previously granting subscribers limited-time access to games like Crash Team Racing and Overwatch. Dead Cells opens its doors next, and from January 26 to February 1, Switch players can indulge in one of the generation’s best action roguelikes.
Not only will Dead Cells be available in full during the one-week trial, but a sale will shave 50% off its usual $24.99 asking price across all digital storefronts. That’s good news for Switch players who wind up digging the game but aren’t able to complete it during the free period.
January 26 is also the day that Dead Cells’ Fatal Falls DLC arrives, which will add a substantial amount of new content to the experience, including new areas, weapons, and a powerful boss. Additionally, Dead Cells: The Fatal Seed Bundle also will also launch. This beefed up edition packages the base game, Fatal Falls, and The Bad Seed expansions as well as the 20 free updates to hit Dead Cells since the game came out. Switch owners can pre-order The Fatal Seed Bundle now and receive 33% off.
The free trial is a sweet offer given that Dead Cells is one heck of a game, blending Metroidvania design, a satisfying combat system, and a compelling roguelike loop. As Andrew Reiner said his 9 out of 10 review of the game, “Dead Cells is one of the more approachable and rewarding roguelikes I’ve encountered. Dying is never fun in games of this ilk, but the well-designed reward loop softens that blow and bolsters all subsequent runs, making the experience more about exploration and time committed than just player skill.”
Hitman 3 is an incredible conclusion to an amazing franchise and while many players are getting ready to dive in as Agent 47 once more, there are a few things to know first about previous content before getting started. For those looking to import Hitman 1 and Hitman 2 content before diving into the third game, here's what you need to know.
To import the content from previous games, you're going to want to do so before starting Hitman 3. You're also going to want to make sure that you have an active IO account, and you'll need to have owned the previous games (for obvious reasons) to ensure that you go into Hitman 3 with your Hitman 2 profile (we'll go into how Hitman 1 marries into that further down).
All transfers will require the IO account to be linked to the platform of choice. While Access Passes and Legacy content comes into play, the progression from 2 into 3 must be done via the IO website.
Another important thing to keep in mind is that there is an ecosystem limit. You will not be able to import Xbox saves over onto PlayStation platforms or vice versa. As long as you are within a consistent ecosystem, you're fine.
To import Hitman 1 and 2 content on console, the Access Pass makes it pretty straightforward. For those who may not have previously downloaded the Legacy Pack for Hitman 2 from the first game, you can do so directly from the store within the game itself. Do that, and Hitman 1 will import into Hitman 2 (not 3). From there, it's time to move Hitman 2 content into the third game.
To transfer from 2 to 3, make sure that Access Pass is active. This can also be found in the game's store easily, and you'll see three versions to go with the three different editions of the game itself. Downloading this will grandfather in Hitman 1 Legacy content into the Hitman 2 Access Pass.
For PC players, you can transfer content from Steam to Epic Games Store (EGS), if needed, but IO is still working out the details of Hitman 2 to 3, though IO has confirmed that Hitman 2 players will not have to re-purchase the game with the recent transfer over to the EGS.
Levels, locations, and player progression can be imported from the first two games in addition to stats from Hitman 2 like XP rank, Elusive Target unlocks, mastery achievements, challenge-related content, and more. Items that won't port over include:
For Nintendo Switch players, this is the first Hitman game on the hybrid console, so you don't need to worry about any of this because there is nothing to transfer.
Many players are reporting that they are getting the above error message when attempting to carry over data, despite having a linked account. We don't have a fix for this at the moment, but IO Interactive is actively working on a fix.
It's been some time since Bungie split from Activision, and the team has spread their wings in terms of what Destiny 2 has to offer. So what's next? With Beyond Light, the team tried something completely new and despite PvP concerns, the overall reception of how the story has evolved since the Forsaken DLC has been incredibly positive with the community thriving once more. That being said, the work is far from over when taking back the Destiny name since its launch and with two more confirmed expansions on the horizon, it looks like Bungie is almost ready to share what's next following immense player feedback.
The launch of Destiny 2 wasn't the most stellar of launches. Bungie received a seemingly endless wave of backlash due to predatory monetary practices, a perceived lazy endgame design, and a general feeling of disconnection from the community as a whole. At the time of launch, Activision was the publisher for Destiny 2, creating a more complicated relationship of the game's vision and meeting certain profitable expectations. The team, as a whole, knew this and a plethora of reasons ultimately ended with Activision and Bungie splitting up in a public breakup and since then, the studio has worked tirelessly to make good on their promise to the community for an amazing Destiny 2 experience. For the most part, they've done just that, though there are always areas of improvement and feedback that can either be ignored or implemented; this is largely evident in the current ongoing conversation about the state of PvP, especially following the introduction of the Stasis subclass. That being said, this is only the tip of the iceberg for what's to come and according to game director Joe Blackburn, the best has yet to come.
Last year, I said Destiny's Best Days are ahead. Seeing what's coming, I believe this more than ever. But we have work to do to get there. 2021 is going to be a little different for Destiny. Taking some time to validate our plans, but expect a state of Destiny 2021 next season.
— Joe Blackburn (@joegoroth) January 19, 2021
In the above tweet, Blackburn reflects back on Destiny's past saying, "last year, I said Destiny's Best Days are ahead. Seeing what's coming, I believe this more than ever. But we have work to do to get there. 2021 is going to be a little different for Destiny. Taking some time to validate our plans, but expect a state of Destiny 2021 next season."
Bungie already confirmed that there will be two more expansions following Beyond Light, but more than just story expansion is on the way. One Bungie dev mentioned to me previously during a raid that he is excited to share with the community what's next, especially since so many feel like PvP concerns are falling on deaf ears. He says that this is very much not the case but much of that context is still locked behind closed doors. Blackburn's "taking some time to validate our plans" likely includes that revamp, ensuring that everything the team wants to do is viable to ensure a smooth transition into the future of the space franchise.
The current season is coming to a close with Season of the Hunt ending next month on the 9th. Season 13 will come bearing many of its own changes, including how tokens work, with future seasons bringing about even more change such as transmog, how in-game rewards work, crossplay, and so much more.
The future has so much potential for where the Destiny franchise can go, whether it be an ongoing continuation of the sequel or a new game altogether. From previous announcements from Bungie, it looks like the team wants a chance to really see Destiny 2's full potential, and with a firm direction in place and a vision in the process of seeing fruition, it will be interesting to see where the shooter goes next (even if we're still crying over that future not including Cayde-6).
Disgaea 6: Defiance of Destiny is coming exclusively to Switch this summer (in the west at least), and NIS released a new trailer running down the absurd cast of characters players can expect to meet. If for some reason you had any doubts Disgaea 6 would be any less silly than its predecessors, the game's colorful band of heroes should quickly dispel any reservations.
We’ve already been acquainted with Zed, our attitudinal zombie hero(?) who can die and resurrect repeatedly, which actually raises his strength. Now players can meet Bieko, Zed’s decidedly friendlier sister, their companion Cerberus, the self-centered Princess Melodia, among others. My favorite is Piyori Nijino who is a Prism Ranger. That’s pretty much all you need to know because Prism Rangers rock, so this makes Piyori the best character by default.
Click here to watch embedded mediaDisgaea 6 retains the fun and strategic gameplay fans have come to expect, but throws in a few new wrinkles. The most noticeable is the switch to fully 3D models replacing the signature sprites of past games. The Super Reincarnation system grants Zed karma points every time he dies, which are used to dramatically increase his strength and abilities. The level cap has been raised to an absurd 99,999,999, and the often lengthy battles can now fly by thanks to a new 32x speed mode.
Although Disgaea 6 is also coming to PlayStation 4 in Japan, us westerners will only get to play it on Switch for the time being (importing not withstanding, of course). Look for it this summer alongside a special Unrelenting Edition that includes a mini art book and digital soundtrack. Be sure to also check out our review of the previous game, Disgaea 5.
Among Us is a charmingly simple "whodunnit" game that came out in 2018, then had a much-deserved second lease on life in the second half of 2020. Since its re-emergence, Among Us has escalated to become one of the biggest games out there, even nabbing a major Video Game Awards spotlight back in December. With a new map and plans of expansion on the way, many are wondering what's next for Among us in 2021? Luckily, the tean over at InnerSloth has some answers!
In a recent developer update, the studio addressed a commonly asked question: What's next and why is it taking so long? While that seems a little sus and like something only a murderer would say, the studio answered regardless. While a detailed roadmap wasn't offered at this time, InnerSloth did mention that the team is back in full force following the holidays and that as a more concrete plan comes together, they will release a solid roadmap in an effort to continue being transparent with players.
Another topic the update addresses is accounts. "We wanted to launch this earlier, and we're close, but we want to make sure it isn’t half-baked before implementing. (Trust me - you do not want a bad reporting system with no accountability behind it)," reads the blog post. "The first update for this is primarily focused on moderation - as stated in the previous dev log - and we’re hoping to get this out ASAP. This is a small step towards ensuring everyone playing the game has a safe and welcoming experience! Don’t worry, we’ve heard all your requests for things like a friend system, saved stats, and so on, but for now, this will be the first thing available."
As for the "why is it taking so long?" question, the blog post explains that InnerSloth wasn't really prepared for the popularity en masse that was experienced in the latter half of 2020. In fact, the team was planning on an Among Us 2 since the first one fell under the radar, but then the popularity made them want to focus on making the first game even better so that fans can experience more joy out of the hit indie.
Click here to watch embedded mediaThe post continues, saying "Not to dive into too much organizational stuff, but not only did we need to switch back to working on Among Us after thinking it was done, but we also needed to set ourselves up to more sustainably to work on the game. We had to spend 2 months just restructuring, figuring out new processes, and getting external partners to help us manage on board. Originally it was just 3 friends working together (and now I'm here to make 4, hi), but if we wanted this to work long term and hire up, we needed to streamline things."
InnerSloth added, "It’s all behind the scenes work, and while it meant time away from the game, it’ll make it easier for current and future us to develop the game better. Not to mention additional platforms (like Nintendo Switch and Xbox) means more support, certifications to go through, and whatnot. We have help from our porting partners for that, but it still means we need to make sure future things we do are supported on those platforms. There’s a ton of other things out of our control (legal issues, meetings, planning), so sometimes these things take longer as well."
Regardless of what's on the way, I'm personally delighted to see the game's success. So many indies fly under the radar and stay there, so to see one – especially one that was developed by a small team – is incredible to see. To learn more about the murder-happy adventure, you can also check out our full review here!
Jackie Welles voice actor Jason Hightower wants to return for future Cyberpunk 2077 DLC and thinks it can happen if fans want it enough.
This article contains spoilers concerning Jackie's character. Plot-specific points are covered in a thin black stripe to avoid accidental spoiling. To read what is under the black lines, simply click on them to show the text below.
In the first act of Cyberpunk 2077, Jackie Welles and V become close, no matter the life path chosen. While the pair's intro may change, the end result is the same: they're close friends, almost family. Unfortunately, those close ties weren't enough to save the character because an infiltration mission at the Konpeki Plaza goes awry with the same conclusion no matter the choice: Jackie will die.
The actor says there is a way for his character to return in an epic way. "Listen, I don't want to be the one to say it. We could [make a] DLC upload of Jackie if you wanted," the actor told ExBee. "This is not everyone but, you know, for those who might want a little bit of Jackie in their ear while they're doing missions, there you go."
CD Projekt Red has confirmed that upcoming free DLC is the plan and will drop later this year, but the main concern right now is to fix lingering bugs that were part of the reason the game has been delisted from the PlayStation Store. While bugs are far from the only thing that has made the Cyberpunk 2077 launch anything but ideal, the pressure to make the game functional and enjoyable for all was put on even more with two class-action lawsuits currently in the process alongside the investigation that is ongoing by the Poland's Office of Competition and Consumer Protection.
The issues regarding Cyberpunk 2077, despite there being an enjoyable narrative in the game and characters that matter, are more than just the glitches reported. It was the broken communication between the company and fans (despite deliberate attempts to seem the exact opposite) and the outright attempt at deception by not allowing reviewers access to console versions of the game and purposeful intentions to hide the current state of the game on last-gen platforms; especially the PS4.
Following a recent apology video from the co-founder of CD Projekt Red that seemingly threw the entire Q&A team under the proverbial bus and reports that there was no clear vision for the game itself which caused a chaotic developmental timeline, it will be interesting to see what comes next. With new DLC and multiplayer components on the way, the Polish company has a long road ahead to repair its reputation with consumers and investors alike. Can they do it without causing further harm to the team?
What do you think about the possible return of Jackie Welles character? Do want to see this happen, or do you think CDPR should focus on the more technical aspects of Cyberpunk 2077 for now? Sound off with your thoughts in the comment section below.
[Source: ExBee]