After a few years in Early Access, Dread Delusion, an Elder Scrolls III: Morrowind-like RPG, is finally out in 1.0 on PC! And to celebrate the game's launch,Game Informereditors Wesley LeBlanc, Kyle Hilliard, and Marcus Stewart are showcasing what to expect in today's New Gameplay Today.
The gameplay you can watch below takes place about five hours into the game, with Wesley exploring an Eldritch castle of sorts. If you like what you see, you can up the game on Steam for $15.99 until May 16, which is when the price jumps up to $19.99.
Check outGame Informer'sDread Delusion New Gameplay Today below:
Head toGame Informer'sYouTube channelfor more previews, reviews, and discussions of new and upcoming games. Watch other episodes ofNew Gameplay Todayright here.
It's a stacked month for Xbox Game Pass subscribers. The long-awaited Senua's Saga: Hellblade II launches onto the service next week, and noteworthy 2023 titles such as Immortals of Aveum, Lords of the Fallen, Humanity, and Chants of Sennaar join the library. Take a look at all the games coming as well as those leaving Game Pass at the end of the month. We've also included links to our reviews for applicable titles.
Brothers: A Tale of Two Sons (Console, PC, Cloud) - Today | Our Review
Chants of Sennaar (Console, PC, Cloud) - May 15
EA Sports NHL 24 via EA Play (Cloud) - May 16
Immortals of Aveum via EA Play (Xbox Series X/S, PC, Cloud) - May 16 | Our Review
Senua’s Saga: Hellblade II (Xbox Series X/S, PC, Cloud) - May 21
Galacticare (Xbox Series X/S, PC, Cloud) - May 23
Hauntii (Console, PC, Cloud) - May 23
Moving Out 2 (Console, PC, Cloud) - May 28
Humanity (Console, PC, Cloud) - May 28 | Our Review
Lords of the Fallen (Xbox Series X/S, PC, Cloud) - May 30 | Our Review
Fireworks (PC) - June 4
Rolling Hills (Console, PC, Cloud) - June 4
Chicory: A Colorful Tale (Console, PC, Cloud) | Our Review
Farworld Pioneers (Console, PC, Cloud)
JoJo’s Bizarre Adventure: All-Star Battle (Console, PC, Cloud)
Pac-Man Museum Plus (Console, PC, Cloud)
Little Witch in the Woods (Console, PC, Cloud)
Railway Empire II (Console, PC, Cloud)
Amazon has ordered a new Tomb Raider TV series to production, and it will be written and produced by Fleabag star and writer Phoebe Waller-Bridge, who also starred in last year's Indiana Jones and the Dial of Destiny. Like Amazon's Fallout series, this Tomb Raider show will premiere exclusively on Prime Video to more than 240 countries and territories around the world.
This series order arrives as part of a larger deal between Amazon MGM Studios and Tomb Raider reboot developer Crystal Dynamics, which is currently working on a new Tomb Raider game in Unreal Engine 5. In December of 2022, we learned Amazon Games will publish that in-development Tomb Raider game, which Amazon describes as a "single-player, narrative-driven adventure that will add a new chapter to Lara Croft's story in the Tomb Raider series."
Phoebe Waller-Bridge as Helena Shaw in Indiana Jones and the Dial of Destiny"With great IP, the possibilities are endless," Amazon Games vice president Christoph Hartmann writes in a press release. "The richness and depth of the fiction allows the Tomb Raider series from Prime Video and the video game from Amazon Games to tell separate stories about Lara Croft's adventures. We're honored that Crystal Dynamics has entrusted Amazon with this iconic franchise, and we're looking forward to seeing where this collaboration takes us."
This is the second upcoming TV adaptation to star the iconic treasure hunter. Netflix's animated series Tomb Raider: The Legend of Lara Croft, starring Haley Atwell, is set to premiere sometime this year. That particular show is set within the continuity of Crystal Dynamic's reboot trilogy, taking place after the events of Shadow of the Tomb Raider.
If you're curious about Crystal Dynamics' recent Tomb Raider reboot, you can pick up Tomb Raider: Game of the Year Edition on PC via GOG for free if you're an Amazon Prime member throughout May. For more, read Game Informer’s thoughts on the most recent Tomb Raider game in our Shadow of the Tomb Raider review
Jake Solomon, former long-time Firaxis designer and director who spearheaded Marvel’s Midnight Suns and was a lead designer on XCOM: Enemy Unknown, has announced he’s formed a new company following his departure from Firaxis last February. Midsummer Studios is a team consisting of veteran Firaxis and Maxis designers.
Midsummer was founded by Solomon, who serves as CEO and creative director, game director Will Miller (also formerly of Firaxis), and COO/CFO Nelsie Birch, a newcomer to games with a 25-year career in financial and operations management. They’re joined by executive producer Grant Rodiek, an 18-year veteran of Maxis Studios and former producer/director on several entries of The Sims. In addition to them, the small team currently consists of six other designers.
The company’s debut game will be a next-gen life sim that, according to the press release, “emphasizes player-driven narratives, allowing communities to share memorable moments that grow out of the creativity of players themselves.”
“The best stories in games are written by the players,” said Solomon in the press release. “At Midsummer we’re making a life sim focused on the drama of modern life, where our players will write meaningful stories just by playing, and then share those stories with the world.”
Midsummer has secured a $6 million investment with several partners and is focused on growing a sustainable studio that values the health and happiness of its employees.
Sony Interactive Entertainment has revealed in its latest financial earnings report it sold 20.8 million PlayStation 5 units in the fiscal year that ended on March 31. In doing so, Sony sold more than any fiscal year since the console's launch in November 2020. However, despite that achievement, Sony still fell short of its original PS5 sales target for this year, missing it by more than 4 million units.
Originally targeting 25 million units for the fiscal year ending March 31, 2024, Sony sold 20.8 million, bringing the grand total up to 59 million, despite the 4 million units miss. As noted by VideoGamesChronicle, however, Sony revised that 25 million unit target in February to just 21 million; it still didn't hit that target, though, just narrowly missing the mark.
At 59 million units, the PS5 is just behind the PlayStation 4's 60 million units at the same point in its life cycle. However, Tokyo-based video game analyst Serkan Toto told VGC that 20.8 million units sold is likely going to remain the peak for the PS5, and that this number would have been much lower if not for the release of Helldivers 2 in February, which is PlayStation's fastest-selling game ever after selling 12 million copies in 12 weeks.
On the earnings call, Sony told investors to expect gaming sales to decrease in the fiscal year that just began (and ends March of next year) due to an expected decrease in console sales. There are also no major games from existing franchises releasing between now and then, according to the company. However, Sony says it still plans to release Concord, the new multiplayer online shooter IP from Firewalk Studios coming to PS5 and PC, this year.
For more about PlayStation, read about how Hermen Hulst and Hideaki Nishino have been named dual CEOs of the company, and then read Game Informer's Stellar Blade review. After that, check out Game Informer's Final Fantasy VII Rebirth review.
How do you feel about the PlayStation 5 at this point in its lifecycle? Let us know in the comments below!