Atlus has confirmed that an epilogue to the Japanese version of the original Persona 3 (that first appeared in the West in Persona 3 FES) will come to Persona 3 Reload later this year. More specifically, Episode Aegis – The Answer will hit the recently released Persona 3 remake as part of its expansion pass this September.
This news was revealed during today's Xbox Partner Preview alongside the contents of Wave 1 and Wave 2 of Persona 3 Reload's expansion pass.
Here's what to expect:
The expansion pass will be available for free to all Xbox Game Pass Ultimate subscribers through January 31, 2025. You can also purchase the expansion pass on digital storefronts on platforms where the game is playable for $34.99.
For more about the game, read Game Informer's Persona 3 Reload review, and then check out where it sits on Game Informer's list of the top scoring reviews of 2024.
Are you going to check out Episode Aegis later this year? Let us know in the comments below!
Today’s Xbox Partner Preview gave us a new look at Frostpunk 2, including a release date. First announced in 2021, 11 Bit Studios’ tense city-management sim arrives on July 25, and it’s also coming to PC Game Pass.
A new trailer shows off some of the game’s bleak, choice-driven gameplay. You’re charged with leading a city set within an inhospitable frozen wasteland, making decisions about how it’s governed to keep mouths fed and, hopefully, happy. That includes managing labor, politics, and even the food supply, which can ingratiate you to citizens or, worst case, cause them to revolt.
Frostpunk 2 will first launch on PC but will come to consoles at a later date (including Xbox Game Pass). You can read our review of the first Frostpunk here.
Ghost of Tsushima is finally riding to PC. The game’s Director’s Cut is making its way to Steam and the Epic Games Store on May 16 and includes PC-specific enhancements.
In terms of content, the Director’s Cut includes the full game, the Iki Island story expansion, and the co-op multiplayer Legends mode. Pre-ordering the PC version also earns the following unlocks: New Game+ Horse, Traveler’s Attire, and Broken Armor dyes from Baku’s shop.
Developer Sucker Punch has partnered with Nixxes Software on this PC port. The game has been optimized for PC with unlocked frame rates, custom mouse/keyboard controls, and various graphical settings.
Per the PlayStation Blog post, “NVIDIA DLSS 3 and AMD FSR 3 are available with both upscaling and frame generation options. Intel XeSS upscaling is also supported and if your hardware has headroom to spare, you can use NVIDIA DLAA or FSR 3 Native AA to further boost image quality.”
Ghost of Tsushima on PC also features ultra-wide monitor support, including 21:9 and 32:9 resolutions, as well as 48:9 resolutions for triple monitor setups.
Ghost of Tsushima first launched for PlayStation 4 in 2020. It stars Jin Sakai, a samurai fighting to protect Tsushima Island from invading Mongols in 1274. The open-world game gives players the choice to take enemies down honorably (face-to-face in combat) or to utilize stealthier, more dishonorable tactics to rescue the island. You can read our review of the original version of Ghost of Tsushima, in which we scored it a 9.5 out of 10, here, and our glowing impressions of the Director’s Cut here.
The Alters is a fascinating new sci-fi survival game from 11 Bit Studios, makers of Frostpunk and This War of Mine. First revealed last October, the game stars a man named Jan shipwrecked on a desolate planet with no one to rely on but himself. And by "himself," I mean multiple versions of himself.
Jan is a miner who crashlands on a hostile planet closely orbiting a star, resulting in deadly hot sunrises. His only method of survival is a high-tech mobile base that requires multiple people with various skills to operate. Thankfully, he harnesses a resource called Rapidium that allows him to create several copies of himself, each their own sentient being with independent specialties and personalities reflecting the "what if" scenarios of Jan's life. These copies, or Alters, also have their own ambitions and fears, which will lead to conflicts as you try to work together to survive and, hopefully, escape.
The Alters is launching sometime this year for PlayStation 5, Xbox Series X/S, and PC. Today's Xbox Partner Preview also revealed it's coming to Game Pass for console and PC.
Framed developer Joshua Boggs has revealed Sleight of Hand, a third-person stealth action sim and deckbuilder coming to Xbox Series X/S, PC, and Game Pass next year. Developed by RiffRaff Games, a new studio helmed by Boggs, Sleight of Hand debuted during today's Xbox Partner Preview, showcasing the game's "hardboiled" occult noir leaning in the stealth genre.
While today's reveal was strictly cinematic, RiffRaff says players will wield "cursed cards to cast a smoke-based menagerie of magic" while navigating around "patrolling ruffians by evaporating into smoke."
Check it out for yourself below in the Sleight of Hand reveal trailer:
"Step into the gumshoes of Lady Luck (voiced by Debi Mae West, Metal Gear Solid's Meryl Silverburgh), a revered former occult detective fated to return for one final job: taking down her former Coven," a press release reads. "Her departure was less than amicable; last time, she lost her left hand. Too tired to fight fate any longer, and with more overdue bills than bucks to her name, Lady Luck strikes out to Steeple City with cursed deck in hand, ready to track down everyone from her past life."
As an example of gameplay, the press release explains the following:
"Faced with a group of huddled-up goons? Even the odds by intertwining their fates with the Chain Smoker card — now any cards cast affect them all at once. Snuff them out with a lethal card, or choose an affliction to help Lady Luck sneak right past. Silently take out enemies using powerful card and state combos. Inaccessible guard causing problems with a spotlight? Take him out by marking his position with a Hex card, which tags any target within line of sight. Once Hexed, other cards combo with this state, like Peekaboo, which teleports the player behind any Hexed target in view. While lurking behind the unsuspecting goon, you don't need a card to know a silent takedown is the next play to get through."In Sleight of Hand, players can upgrade their deck and assemble hands for each "highly replayable level," built to encourage experimentation. You can stick to subterfuge with the Glimpse card to see enemies behind walls and then blind them with the Ignorance card to slip by undetected. The Hand Cannon card allows you to take out patrolling guards with a single shot.
"Making this game has been a long time dream of mine," Boggs, who is CEO of RiffRaff and director of Sleight of Hand, writes in a press release. "It combines my love of Kojima's brilliant pioneering work in Tactical Espionage Action with Metal Gear Solid and my obsessive desire to push the envelope in making new gameplay experiences. In typical 'me fashion' (as the team here would say), I've sought to turn the genre on its head with a healthy dose of innovative card play.
"It's been a hard road, honestly the hardest project I've worked on, but I am so honored to walk side by side with this team as we push the stealth action genre in a brand new direction."
Here are some screenshots from the Sleight of Hand reveal trailer:
Sleight of Hand hits Xbox Series X/S, PC via Steam, and Game Pass sometime in 2025. For more, read about Boggs' acclaimed game, Framed.
Are you excited about Sleight of Hand? Let us know in the comments below!