Monday, 12 April 2021 15:47

15 Awesome Side Quests Hidden In Cyberpunk 2077 | Game Rant

Written by Anastasia Maillot
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Cyberpunk 2077 scatters great side quests across Night City, and it's up to players to find these amazing stories hidden around the map.

New players hopping into Cyberpunk 2077 should prepare themselves for a ton of side missions. Many of these aren't automatic calls from clients straight to V, but rather markers on the map that V needs to investigate independently. Those looking for side missions should look for question mark symbols on the map and head over to the location.

Side missions aren't obligatory, but some of them that involve major characters will influence the type of ending the player can have. However, these hidden, fun, and sometimes ridiculous side missions are bound to be both entertaining and full of great rewards if one manages to find them.

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Updated on April 13th, 2021 by Anastasia Maillot: Since the release of the original list, many new side gigs and secret missions have been uncovered by players all across Night City. While not all of them are started automatically, if V travels close enough or interacts with someone or something, these quests are bound to start eventually.

Players that are hoping to complete the game and are looking for those final, elusive and pesky quests that are also fun, these five additional quests are the best way to get back into Cyberpunk 2077 now that a massive patch has been released for it as well.

15 Fortunate Son

In order to start this side mission in the Nomad Camp, make sure to complete Panam Palmer's final mission, Queen of the Highway. Travel to the camp where a small quest marker is located and speak with a man who's watching over his sick son.

After the quest begins, V needs to head over to a meeting spot in Kabuki with a doctor. However, as suspected, the plan doesn't quite go according to plan when NCPD floods the scene. After dealing with them, speak with the doctor once more to decide his fate, which will also determine what happens with the sick nomad boy.

14 The Highwayman

Players looking for amazing vehicles in Night City should set their sights on this quest, the reward of which is the Nazare Itsumade bike. To begin the quest, head over to a fast travel terminal called Rancho Coronado East, and walk straight towards the giant dam with Petrochem on it.

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One of the buildings by the dam will have a garage in the back, with clues to start a special mission called The Highwayman. Follow the clues from Japantown to Northside, until they lead to an All Foods plant and another garage door behind a code. Punch in "0214" and voila, one of the best bikes in the game has been unlocked.

13 Bloody Ritual

Cyberpunk 2077 isn't a horror game, but there are some incredibly disturbing details and quests that will give goosebumps to even the toughest of Night City mercs. Head over to the Northside after completing the main quest Playing For Time, to a quest marker southeast of the docks and the marketplace.

A bloody scene will greet V. Collect a bunch of clues from the bodies around, and prepare for a very frightening fight as someone, or rather, something, rises from the bloody mess of a freezer plopped in the middle of the scene.

12 Bullets

While V is doing some casual shopping, they can also encounter a surprise cyberpsycho. Head to Downtown in City Center and enter Jinguji, one of the finest clothing stores in all of Night City. Speak with Zane, the shopkeeper there, and enter the shop screen.

After browsing, a cyberpsycho will actually walk in and start a racket. It'll be impossible to leave the store during this time, so V can either kill the psycho or wait for MaxTac to show up for help. It's a nice way to see MaxTac in action.

11 Venus In Furs

Meredith Stout is one of the major side characters showcased in the game's demos as well as the first act of the game. The Militech corpo lady can either be tricked by using her as a target against Maelstrom, or she can be befriended by allowing her virus to wreak havoc on Maelstrom.

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If V chooses to side with her rather than against her, Meredith will call V at a later time in the game and state that she's going to be leaving Night City. Choose to say that V will miss her, and a special secret romance quest will start, which also has the reward of one of the most unique and strange adult themed weapons in the game.

10 Coin Operated Boy

This quest becomes available after V has survived the consequences of Act 1. Head over to The Glen in Heywood and walk over to Megabuilding H8. Inside, there should be a very peculiar machine called Brendan. Interact with him and the quest will begin.

The quest can't be completed all at once. It involves waiting in between and then coming to find Brendan again. Eventually, Brendan will be moved to a different location, which will send V on a hunt for him. It's not a quest with great rewards, but it's definitely fun and extremely unique.

9 War Pigs

There's a special treat for any corpo lifepath Vs out there who still have an immensely bad taste in their mouths about what Abernathy did to them. At some point, Frank, an old friend from Arasaka will call V and ask them to join forces to take down Abernathy. Meet Frank at the set location.

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Unfortunately, things don't quite pan out as planned, as is often the case in Night City. Still, it's nice to see these quests that refer to the actual introductory part of V's lifepath pop up later on in the game. Maybe in the future, corpo Vs will finally have the opportunity to get real revenge.

8 Burning Desire

The low danger level job will be available around Act 2, and is located outside an apartment complex in Little China of Watson. The place is easy to recognize, because as soon as V approaches the scene a man in extreme pain holding his crotch will approach them.

The client has installed a faulty black market version of cyberware between their legs and needs immediate medical attention. For a funny and bizarre side quest that doesn't require V to sweat that much, this is a hilarious one to do, and pretty well hidden, too.

7 The Prophet's Song

Players will no doubt interact with Garry outside of Misty's Esoterica around Act 1 and Act 2 of the game. It's hard to miss him, but many players will end up not actually completing the quest related to him. To help Garry, make sure to listen to five of Garry's conspiracy theories. Depending on which other main or side missions the player has done, some interactions with Garry will be different. Don't forget to give him the biggest donations, too.

Garry needs V's help to defend himself from the nomads. If he's successfully protected, he'll tell V where to find a mysterious chip which needs to be decoded. This unlocks an interaction with Garry's follower.

6 Stadium Love

If funny or weird side missions sound like a waste of time, there are also plenty of hidden quests with very real rewards. One of them also deals with an infamous gang known as the 6th Street. Head over to Rancho Coronado, where a loud party needs to be investigated by V.

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Speak to the leader of the gang and V will have the opportunity to play a shooting game. If they score 44 points or more, the leader will reward V with an Epic-tier unique weapon known as Divided We Stand. It's also cool to finally have a real, peaceful interaction with a gang.

5 Big In Japan

Those looking for funny Easter eggs, the Big In Japan quest gives players just that. Fans of The Office in particular will be amused by this quest which can be surprisingly tricky early into the game. At the Afterlife, find a man known as Dennis who's offering a job to find a fridge with No Future written on it in Kabuki.

The whole area will be crowded by Tyger Claws, and as V opens the fridge the insides turn out to be an unconscious man. Wipe out the Tyger Claws and bring the man to the drop point in order to receive an Epic-tier katana melee weapon named Scalpel.

4 Losing My Religion

It's pretty evident the Maelstrom are one of the craziest, most horrible gang around, and this side mission proves it. Speak to a monk at the docks of Northside in Watson. He'll ask V to rescue his brother from the Maelstrom goons who are holding him hostage and forcefully putting cyberware on him.

After the rescue mission, which should be done peacefully to respect the monk's wishes, V can collect an Epic-tier power weapon named Fenrir, which can be found on a table next to the monk's brother in the Maelstrom hideout.

3 Kold Mirage

Any netrunner players will want to get their hands on powerful daemons, and there's a perfect quest just for that. It's so far unclear when or how this quest will present itself as players have received it at varying times, but the best way is to buy the Spellbook from Nix at the Afterlife, which will have the coordinates leading to a very familiar landfill.

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Returning to this landfill is not only great to snatch the unique weapon located on Dexter DeShawn's body that's still rotting there, but also to open a peculiar fridge inside which an old cyberdeck can be found. Bring it to Nix, and save him by datamining his laptop next to his netrunning chair to receive a whole host of powerful quickhacks.

2 Love Rollercoaster

By now, players may have driven by Pacifica and admired the view of an old rollercoaster that seems to be out of operation. Good news: V and Johnny Silverhand can actually still ride the coaster if V can get it to work. Head over to the coaster and interact with Anel and Jean.

The control panel of the coaster is located at the left end of its station, and requires V to jump down a level. Scanning the coaster will also easily reveal the location if the player struggles to find it. There's no special reward for completion, other than a fun ride with Johnny and a bit of experience.

1 Machine Gun

In Vista Del Rey, within a back alleyway marked by an exclamation point, V will be able to find the corpse of a dead man and an open suitcase with a very strange-looking gun inside. Interact with Skippy and choose whatever options sound good.

Skippy's a powerful gun, but it's story doesn't just end there. After demolishing roughly 50 enemies with it, Skippy will finally remember who its real owner is. It's up to V whether or not they want to return or keep the gun to themselves.

NEXT: Cyberpunk 2077: 10 Consumables you Should Have On You At All Times

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