Thursday, 15 April 2021 23:18

Fallout 76: All Correct Answers To The Fire Breathers Knowledge Exam

Written by Brian Winters
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The exam to join the Fire Breathers in Fallout 76 can be a challenge. Here's a cheat sheet to make to help pass with no effort.

While playing through Fallout 76players can join an elite group of the Responders. The Fire Breathers acted as a high-risk team that explores beyond the Ash Heap. Sadly the group came to an end by the year 2096. When the Fire Breathers were in the Big Bend Tunnel, the group was attacked by the Scorched and wiped out.

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After leaving Vault 76, players can join the Fire Breathers by completing an exam. Players will need to travel to their base in Charleston and use a terminal. Completing the test successfully will allow players to join the ranks of the group, becoming the first Fire Breather in years.

To take the Fire Breather's test, players need to head to the Charleston Fire Department. The test can be found on a terminal behind the reception area. As well as the test, players can find weapon recipes and holotapes in the firehouse.

Enemies will not be found here, instead, friendly Protectrons inhabit the fire department. There is also a vendor in this location, allowing players to buy and sell items.

Taking an exam requires practice. There is another option, as players can find the answer sheet for the Fire Breather's exam. The cheat sheet is located on the second floor next to the master terminal. Picking it up allows the player to write down the answers and pass the exam.

While the last question does not provide an answer, it will be obvious to players during the exam. It might not be honest to cheat on the exam, but it is not like anyone is around to punish the player. The exam requires a 7/7 score, making it reasonable to cheat.

The first question players are given relates to gas filling a tunnel. The question mentions the person does not have a breathing apparatus and asks what they should do. Players then have to choose between three different answers.

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The right answer for players is 'Evacuate as quickly as possible'. While the first answer is obviously wrong, that leaves players with a 50/50 choice. If a player chooses the option about lighting a match, they do not deserve to be a Fire Breather.

This next question relates to the Pre-War firefighters the Fire Breathers are based on. It asks players what the best replacement for a breathing apparatus would be if it failed. Again, one answer is completely wrong. It says a person should use plastic wrap, but hopefully, nobody tries that.

Players should choose a water-soaked rag as the best option. Doing this gives the correct answer and allows players to proceed to the next question.

This question relates to the medical side of the Fire Breathers. The prompt mentions a comrade has received burns and the area is painful. Obviously coating the wound with dirt would be a terrible idea, leaving only two real options for the player. This question is a bit easier, as tying a tourniquet above the wound wouldn't help.

This leaves players with only one choice. Choosing the first option says the player should gently bind the wound with clean bandages.

This is one of the harder questions, as it does not have a goofy answer. Question 4 asks what it means if a team leader flashes their light three times. Two of the options say it means to halt in place or advance further into the mine. These are both incorrect.

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The right option to choose is to retreat immediately. While there is not many ways for a player to know this right away, the cheat sheet comes in handy for this. It might take some time to figure this out without the cheat sheet, but it earns some bragging rights.

It's time for players to know their crafting recipes. The question says a teammate gets Sludge Lung and certain ingredients are needed to craft a cure. One answer mentions dirty water as part of the recipe, automatically disqualifying this one. With only two options left, another answer can be crossed off.

The right answer has players combine purified water, ash rose, blight, and soot flower to cure the disease. Players can also get the disease by being exposed to toxic air or a diseased wendigo. Maybe this recipe can help the player as well.

Question 6 relates to stumbling upon a group of people infected with the Scotch disease. It gives three options about how to deal with the group, with the correct answer being the only acceptable way for a Fire Breather to fight. One option is what most players most likely do, with the option saying to charge in with police batons.

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Another option mentions sneaking up on the group and silently slitting their throats. This is also incorrect. The right answer has the player engage the ground from a distance with firearms. Of course, players do not have to actually follow this advice.

The last question players need to answer relates to something personal. It says the player found a Scorched-infected man who was a childhood friend and asks what should be done to him. The first answer is wrong, as it says the Scorched man should be convinced to join the Responders.

Players should also not bring the infected man back to the station for questioning. The right answer requires players to end their old friend's life as mercifully as possible. It might seem brutal, but it would end the friend's suffering. With this, players should pass the knowledge exam easily.

While the knowledge exam is completed, players will need to take a physical exam to join the Fire Breathers. Players will need to run across Charleston in a parkour and agility test. There are still enemies on the course, meaning players will need to be careful. As if the enemies weren't enough, the course needs to be completed in a certain amount of time.

Players will need to go to three checkpoints and press a button. The course also requires the use of sprint to complete the course in time. After this, players will be given a Fire Breather's uniform and they will join the organization.

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