Wednesday, 19 May 2021 22:41

Insomniac Games Highlights Ratchet and Clank: Rift Apart's Accessibility Options

Written by Callum Williams
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Insomniac Games details the new accessibility options featured in Ratchet and Clank: Rift Apart, revealing a long list filled with inclusive settings.

Ratchet and Clank: Rift Apart is set to launch soon, bringing its two titular protagonists back together for a new tale complete with parallel universes, insane weapons, and fresh planets to explore. Something Insomniac Games promised going into the upcoming sequel was that Rift Apart would feature an array of accessibility options, ensuring all players could get their hands on Ratchet and Clank's latest adventure.

Posting a list of Ratchet and Clank: Rift Apart's settings on its website earlier today, it appears the studio's inclusive goal has well and truly been achieved, with Insomniac revealing a wide variety of impressive features that can be toggled in the game's menu. There's a host of game-changing options in the lineup, ranging from the ability to change the color of indicator arcs to remapping the controls and even adjusting the game speed itself.

RELATED: Ratchet and Clank: Rift Apart Accessibility Options Won't Affect Trophies

The latter is an especially interesting feature, allowing players to slow the speed of the game by 70%, 50%, or 30%. The option can be mapped to the D-pad, with the speed shifting back to 100% when the player enters a cutscene or presses the selected D-pad shortcut. Other additions include new fire modes, which allow the player to hold the trigger to repeatedly fire with all weapons or toggle the trigger so one press will repeatedly fire until it's pressed a second time. There are also enemy, collectible, and interactive element shaders to help improve visibility, various aim assists, and simplified traversal, which maps all traversal actions to one button.

The list contains plenty of other important features and can be found in its entirety on Insomniac's website. Speaking on its accessibility options, the studio stated: "Developing games that are playable and inclusive for people from a wide variety of backgrounds is critical to our mission at Insomniac Games." The wealth of progressive options will be essential to many tuning into Rift Apart when it launches early next month, continuing the recent lineup of Sony exclusives committed to creating inclusive experiences for their players.

For those who haven't been following Rift Apart, the game sees Ratchet and Clank travel to a new dimension where their longtime nemesis, Doctor Nefarious, rules over the galaxy. Teaming with Ratchet's playable alternate-dimension counterpart, Rivet, the trio must put a stop to Nefarious' plans and save the universe. The sequel already promises to be loaded with fun platforming, chaotic action, and plenty of wacky new guns, as well as a wealth of new environments, shaping up to be a worthy successor to Insomniac's revered 2016 take on the series.

Ratchet and Clank: Rift Apart is set to launch on June 11 for the PlayStation 5.

MORE: New Ratchet and Clank: Rift Apart Trailer Shows Off Planets and Exploration

Source: Insomniac Games

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