Friday, 29 January 2021 21:02

Warzone: Common Call Of Duty Call Outs And What They Actually Mean

Written by Payton Lott
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There are a lot of Callouts that players use in Warzone. Here are some of the common Call of Duty phrases you might come across.

Over the past year, players have essentially created a new language to communicate efficiently in Warzone. Many of the terms avid players use are vague and they often have a hidden meaning. Players use these special terms to inform their squad mates of enemy locations, destinations on the map, and other team strategies.

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Warzone players know that there are several overused terms that have double entendres. Teammates seem to always have the enemy "one shot" and dead squad mates always feel like an aimbotter killed them. Below are some of the popular terms players use and the hidden meaning behind them.

The term "on me" is one of the most used terms by players to inform teammates of enemy locations. When a player says "on me", the expectation is that their squad mates will rush in for support. The term is rather vague and confusing, but players insist on using it to let team members know that they are in trouble. "On me" is also commonly used when a player is in a difficult situation of their own creation. In other words, "on me" indicates that a player messed up and their teammates need to bail them out.

Players call out that an enemy is one shot let their teammates know that an enemy is without armor and will die if one bullet connects. Sometimes opposing  players are actually one shot away from death. However, more often than not, the enemy is not in fact one shot. In most cases, players that claim an enemy is one shot may have hit a few shots and are angry that the opponent downed them. The louder a player says that the enemy is one shot, the lower the probability that they actually were. Other terms to look out for are "blued", "cracked", and "super weak." By the time players push to help their teammate, the enemy will have full plates and be ready to wipe the entire squad.

Every downed player has a false sense of confidence when trying to convince a squad member to revive them. Many rounds have ended after the words "I'm safe here" were spoken. Players could be in the middle of downtown on the street with a three bar threat and assume they are safe. Teammates of downed players need to be aware that they will be deceived by this term, which really means, "I want to be revived and have no consideration for your life."

It is very difficult to know if an enemy actually has stopping power before watching the kill cam, but Warzone players seem to have uncanny intuition when it comes to the field upgrade. Players that are losing armor quickly will comment that the enemies probably have stopping power. In reality, calling out stopping power rounds is a defense mechanism players use to convince themselves that no other gamer can beat them in a gunfight. More times than not, the enemy is not using stopping power and is just good at the game.

Another relevant term used in Warzone is "that's suspect." Players use the excuse all the time to shift blame from themselves to Activision. Of course it is inconceivable that an enemy can have precise aim, and the only conclusion a player can make is that the enemy must be cheating. While there is a hacking problem in Warzone, there are more accusations than convictions.

Players claim that an enemy has dead silence to brush over bad audio recognition. Players will often say, "wow, this guy totally had deddy." The reality is that the player did not have the correct audio settings and probably has a bad headset.

Calling another player cracked is one of the few recurring compliments players will give to opposing teams. A cracked player is a highly skilled gamer that has incredible aim. Other related terms are "they have beams", or "this team has lasers." By indicating that an opposing team is cracked, the team will play very conservative and likely try to avoid the opposing team. Translated, "these guys are cracked" equates to saying that the opposing team is better and the only way to survive is to run.

Every squad has one pessimistic player that claims to hate playing Warzone. However, for some reason, the player hops on every night. Warzone players claim to hate the game as  a recurring way to express anger and frustration. When a teammate says that they are going to uninstall, the likelihood of them actually doing so is quite low. Often, the players who "hate the game" are the ones who enjoy playing it the most, they are just having a rough night.

By claiming certain death, players are able to lower expectations before a risky gunfight. If the player wins the gunfight, they overcame insurmountable odds. If the player loses, it was because they were in an unescapable position. Players use the term as a subtle brag to demonstrate how well they can survive.

The player at the buy station knows exactly who he or she is going to revive, but asks out of courtesy. Essentially, the player is looking for a justification to revive their more skilled teammate. The player's following questions include asking who has the most kills or damage.

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Desperate players that lost in the gulag will try to manipulate their teammate at the buy station by claiming that they had the most money. Inevitably, it is the better player that will get bought back.

The squad member that strays far away from their teammates loves to ask where they are. By asking where teammates are, the player has both failed to use the mini map and indicated an impending demise. Players that claim to not know where their teammates are have already rotated out of position to get a few kills and will be in the gulag in no time.

There are so many terms used by players in Call of Duty and in Warzone that could not be included in this list. Below are some of the other callouts players love to use, translated into their true meaning:

  • I just Sold = We died and it was my fault
  • This is a bot lobby = I killed a few bad players in a lobby of 150
  • No Shot = I can't believe you have done this
  • I lost aim assist = I have bad aim
  • They're deep = Enemies are far away and I did not ping them
  • Enemies on ATC = There is a full squad in the tower and they will never leave.

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