Monday, 01 February 2021 02:51

Weird Dungeons and Dragons Monsters That Should Appear in Dark Alliance

Written by Glenn Carreau
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With Dungeons and Dragons: Dark Alliance set to release later this year, fans are wondering what manner of beasts they'll be fighting in the title.

Dungeons and Dragons: Dark Alliance is currently in the works, set to release later in 2021. Fans don't know much about it yet, save that it stars Drizzt Do'Urden and company, but surely some of the greatest (and strangest) DnD 5e monsters will make an appearance.

After all, Dungeons and Dragons is known in part for its abundance of fantastic beasts and ferocious monsters. So, it seems to be a good time to look at some of the weirder Dungeons and Dragons monsters that could (and should) make an appearance in Dungeons and Dragons: Dark Alliance.

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The Remorhaz is classified as a huge monstrosity, with a body like a centipede's and a insect-like face. Its body is also capable of heating to incredibly high temperatures, which isn't great for the people who run afoul of it. In fact, anybody dealing melee damage to the Remorhaz takes fire damage in return. Sitting at a challenge rating of 11, the Remorhaz is a moderately tough beast and certainly one that classifies as "weird." The Remorhaz would be a great choice for Dungeons and Dragons: Dark Alliance because the game is set primarily in the Icewind Dale region, which is nearly always icy and cold, and the Remorhaz is known to live in cold, snowy environments.

The Beholder is a DnD classic, but it's classic for a reason: the monster is both weird and terrifying, capable of dealing a massive blow to those who cross its path. Both smart and powerful, the beholder consists of one large central eye, a mouth full of sharp teeth, and nine eyestalks with a creepy, smaller eye at the end of each. Not only do beholders typically live in carefully constructed, complex (and heavily trapped) lairs, but each of its eyes has a different power, which results in a total of 10 eye powers at the beholder's disposal. One of the beholder's eyes can even kill a character outright, so it's no surprise these beasts have a reputation.

Beholders are aberrations with a challenge rating of 13 (or 14 when in a lair), and they'll pose quite the challenge in any battle. Should Dungeons and Dragons: Dark Alliance choose to incorporate them, players will have to do some strategizing before battling a beholder foe.

This Dungeons and Dragons monster is just as weird as its name. A gibbering mouther is basically the stuff of nightmares: a blob of sharp-toothed mouths and misshapen eyes that causes the ground around it to become "dough-like," resulting in difficult terrain. In fact, the terrain becomes so difficult that, failing a strength saving throw, feet become stuck in place for a round. As it attacks, the monster's many mouths babble incoherently, potentially costing any player character who hears it to lose their action and reaction for a round. The gibbering mouther is classified as an aberration with a challenge rating of 2, so it's not for higher-level characters, but it is a fun and interesting creature to throw at players when the time is right.

Next, there's the otyugh; it's a large aberration with an interesting attack strategy. Otyughs tend to hide, usually in mounds of blood and entrails, waiting for prey to haplessly wander by. When something comes within range, the otyugh uses its tentacles to grapple and trap its prey before biting it with the creature's huge, gaping, sharp-toothed maw. They've even got limited telepathic abilities, and are able to transmit simple messages and images to creatures nearby, potentially luring in future victims.

With a challenge rating of 5, the otyugh is a strange beast that can be deadly to lower-level parties; it's even capable of spreading a disease that can kill a character if their hit points reach 0.

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It's easy to underestimate the danger of a gelatinous cube; at surface level, they look positively ridiculous as monsters go and certainly don't look like a challenge. However, given that the gelatinous cube qualifies as a large ooze, and actually has a challenge rating of 2 along with 84 hit points, it can present a challenge to lower-level characters. Sure, the gelatinous cube is quite slow with a 15ft. movement speed, but if one comes too close to it, the cube can engulf a creature and slowly dissolve it, dealing acid damage for every round the creature is inside of it. Thus, it'd be an interesting challenge in Dark Alliance to fight out of a gelatinous cube that tries to engulf Drizzt and the Companions of the Hall.

Finally, it's hard to discuss iconic monsters without bring up the ultimate Dungeons and Dragons monster: the terrifying tarrasque. It's got a Frightful Presence ability not unlike a dragon's that will strike fear into combatants, and does massive amounts of damage with a bite or a swipe of its tail. With a challenge rating of 30 and a whopping 676 hit points, this gargantuan monstrosity is most definitely a final-boss-level monster, capable of laying waste to even the strongest group of heroes. Perhaps Drizzt and the Companions will get to test their mettle on this creature of legendary strength and power.

Dungeons and Dragons: Dark Alliance releases on PC, PS4, Switch, and Xbox One later in 2021.

MORE: Dungeons and Dragons: Dark Alliance's Deep Roots in the Tabletop Game Explained

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