Just last week we witnessed the return of Nintendo Directs, bringing announcements like Splatoon 3, The Legend of Zelda: Skyward Sword HD, and Project Triangle Strategy. Now, Sony has announced the return of its own Direct-style streams, meaning fans can get ready for an all-new State of Play broadcast this Thursday.
Before you get overly excited about receiving updates on anticipated, previously announced first-party titles like God of War, Horizon Forbidden West, or Ratchet and Clank: Rift Apart, the PlayStation Blog post detailing the broadcast indicates it leans more heavily into new game announcements and updates on third-party titles and indies. However, PlayStation Blog uses the word "including," so nothing is outside the realm of possibility. The broadcast, which is set for Thursday, February 25 at 2 p.m. Pacific / 5 p.m. Eastern, is said to provide new updates and deep dives for 10 games coming to PlayStation 5 and PlayStation 4 over the course of 30 minutes.
PlayStation also cautions that those who go into the stream hoping for more information on today's announced PlayStation 5 virtual-reality headset will be disappointed, as there will not be any hardware or business-focused updates during this broadcast. Instead, PlayStation is focusing this State of Play broadcast on, "great games set to come out in the months ahead."
It might not be traditional E3 time, but mid-to-late February has brought about a slew of announcements between last week's Nintendo Direct, this week's PlayStation State of Play, and this weekend's Pokémon Day festivities. If you'd like to tune in to the February 25 PlayStation State of Play, you can do so by heading to the official PlayStation Twitch or YouTube channel when the broadcast kicks off at 2 p.m. Pacific / 5 p.m. Eastern.
[Source: PlayStation Blog]
Sony has confirmed the return of PlayStation's Play At Home initiative, which is set to kick off at the start of next month to bring a wave of new free games and entertainment for fans to enjoy.
The announcement began with a small reflection back on 2020 and the impact that the global pandemic had on many communities, including our own. It is due to these "historic times" that Sony wanted to give back to players, giving fans "something to look forward to and another reason to stay safely socially distanced" while efforts continue towards the goal of returning to some form of normalcy. To help make safety more enticing, Play At Home will offer free games to enjoy and other forms of entertainment for the month of March.
In April 2020, the Play At Home initiative was created, offering up both Uncharted: The Nathan Drake Collection and Journey as the freebies offered. President and CEO of Sony Interactive Entertainment Jim Ryan mentioned in his announcement that "I like to think they helped make the year just a little bit easier." As the pandemic's influence continues to spread, Ryan and co. have decided it was high time to bring this program back.
The 2021 Play At Home initiative officially kicks off on March 1 and will run until June. According to Sony, this is what PlayStation fans can look forward to for the next few months:
Ratchet & Clank PS4 will be free starting March 1 through the PlayStation Store. This will start from March 1 at 8 p.m Pacific and will be offered as a free game until March 31 at the same time. Once players redeem the game, it's their's to keep, making the Insomniac Games delight a treasure to own as long as PlayStation players see fit.
Beginning on March 25, Sony is offering an extended access period for new subscribers to Funimation and Wakanim for those countries that these services are available. For those that love a good anime story, this streaming service is a solid way to enjoy many favorites out there currently, even if you're like me and just want to bundle in a blanket burrito to gush over sports anime.
The CEO promises that this is just the start of what Play At Home 2021 will have to offer and that more entertainment and gaming freebies will be announced over the next couple of months.
[Source: PlayStation]
While Xbox has been bridging the gap between console and PC for years due to Microsoft's corporate umbrella, the PlayStation camp has largely stuck to its guns regarding its console-exclusive lineup. Like Sony's stance on backwards compatibility, it looks like it is changing its mind regarding a PC presence, something story-loving fans have already witnessed with the PC ports of Horizon Zero Dawn and Death Stranding. So what's next? Beginning with Days Gone, more PlayStation titles will be making the jump to PC, according to CEO of Sony Interactive Entertainment Jim Ryan.
In a recent interview with GQ Magazine, Ryan opened up a little more about the impact of COVID-19 on the new generation, VR improvements for the PlayStation 5, and more about bridging the gap between consoles and PC.
When asked "what changed" regarding Sony's stance to keep console and PC separate, Ryan responded that it was a few factors that played a role. "We find ourselves now in early 2021 with our development studios and the games that they make in better shape than they’ve ever been before," revealed the CEO. "Particularly from the latter half of the PS4 cycle, our studios made some wonderful, great games. There’s an opportunity to expose those great games to a wider audience and recognize the economics of game development, which are not always straightforward. The cost of making games goes up with each cycle, as the caliber of the IP has improved. Also, our ease of making it available to non-console owners has grown. So it’s a fairly straightforward decision for us to make."
With the news that the impressive PlayStation lineup will be migrating over to PC on a per-title basis, you can already hear the screams of BLOODBORNE in the distance. Personally, I think this is a smart move for the company. While we've previously talked about the wildly different strategies between Microsoft and Sony going into this new generation, boiling down to hardware vs. ecosystem, the scope of gaming continues to change at a rapid rate. With so many still unable to get their hands on a PlayStation 5 and the more advanced accessibility options that are available via PC, widening that audience is a smart move.
Another advantage, and one that I say not just because I helm the Mod Corner segment here at Game Informer, is that this means mod support for some of our most beloved games from Sony. Where there can be a Thomas the Tank Engine there will be a Thomas the Tank Engine, further bringing the community closer to PlayStation than it has ever been when looking at how this creative collaboration will bring a fresh excitement into the mix.
While we still don't know which titles will be migrating first, we do have the confirmation that Days Gone is making the jump this Spring. There's no exact release date information at this time, but the team over at Bend Studio couldn't wait to share the big news.
With the focus on widening Sony's reach within the market, what other PlayStation 4, PlayStation 5 games are you hoping to see make the jump to PC? Sound off in the comment section below!
[Source: GQ Magazine]
Sony has a new, dedicated PS VR headset in development for PlayStation 5. The company made the surprise announcement today on the PlayStation Blog, providing a glimpse of the headset’s new features and improvements.
Unfortunately, Sony didn’t share any images of the headset itself and confirmed that it will not be launching in 2021. The company only states that they’ve learned many lessons from PSVR on PS4, and that the new-gen headset will have improved resolution and field of view. It will also connect to the PS5 using a single cord, eliminating the cumbersome processor box and multiple wires that the current PSVR requires.
Sony also touched on the new VR controllers, saying they will incorporate key features and ergonomics from the PS5’s DualSense to help future proof the peripherals. That likely means it will make use of haptic feedback and adaptive triggers, which would certainly go a long way in the immersion department.
While the headset is a long ways out, The Washington Post reports that PlayStation CEO Jim Ryan development kits are being sent out to developers soon. However, the company isn’t ready to talk hardware specs just yet.
This is welcome news for PSVR owners, who currently have to jump through a few hoops to use their existing headset on PlayStation 5. Sony has found surprising success in VR the first time around; their headset has sold over 5 million units as of January 2020. A lot of that is due to PSVR’s ease of use and relative affordability/accessibility compared to competitors like Oculus and Vive. The PS4’s PSVR continues to see support, most recently with Hitman 3 and titles like last year’s Iron Man VR, as well as upcoming titles like Humanity, Sniper Elite VR, and After the Fall.
What do you want from a new PlayStation VR headset? Let us know in the comments!
[Source: PlayStation Blog, The Washington Post]
The Sinking City, a Lovecraftian adventure game from developer Frogwares, is making the leap to PlayStation 5 on Friday, February 19, and will be downloadable at exactly midnight in your region. Along with the expected reduction in load times, this next-gen version runs at 60 frames-per-second with a 4K resolution. Frogwares is also implementing other graphical upgrades, along with enhanced DualSense controller functionality. The additional quests that were tied to the Merciful Madness downloadable content are sewn into the core game.
If you already purchased The Sinking City on PlayStation 4, you will not get the next-gen features as a free upgrade or be able to pay a lower price to get them. Due to a publishing dispute between Frogwares and Nacon, the publisher of the PlayStation 4 version, the two versions are distinct.
Frogwares issued a brief statement on the dispute: "As the PS4 and PS5 games have different game IDs and due to an ongoing current legal and technical situation, this game is currently not eligible for a platform upgrade. As the situation is being handled legally, it remains frozen for the time being on our side."
When The Sinking City launched in 2019, it netted a review of 7.5 out of 10 from Game Informer. The editor Jeff Marchiafava enjoyed the mind-bending narrative and world, but didn't find much excitement in the exploration or combat. "The Sinking City shares all of the same problems of Frogwares’ previous games, but it also capitalizes on the same strengths," he said. "[Charles] Reed’s cases offer up surprising twists and memorable moments, and flesh out a twisted world and cast of characters that I enjoyed learning about. The combat and repetition may elicit the wrong kind of madness, but fans of Lovecraftian horror should still consider visiting The Sinking City."
When the game launches tomorrow, those who purchase it will also receive a digital artbook free of charge that will release as DLC at a later date. The artbook walks through the game's development, from conception to release.