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Last week, CD Projekt Red released a large update for Cyberpunk 2077 that set out to remedy stability and open-world issues that were plaguing the user experience. Smaller tweaks were also implemented that fixed some UI and other visual problems. More importantly, a lengthy series of fixes were aimed at optimizing quests. However, a new issue has emerged that many players report is game-breaking concerning a rampant Takemura bug. 

We're working on the issue where the conversation with Takemura may not start during the quest "Down on the Street" for @CyberpunkGame and plan to release a Hotfix to address it as soon as possible.
In the meantime, here's a potential workaround?https://t.co/ujjxb8snGu

— CD PROJEKT RED CS (@CDPRED_Support) January 25, 2021

In the story quest “Down On The Street,” Goro Takemura  an exiled member of security, banking, and manufacturing conglomerate Arasaka  is supposed to call V so that the mission can begin. The key phrase here is “supposed to” because Takemura’s phone call never comes through meaning that the quest can’t be activated. This brings the central narrative of Cyberpunk 2077 to a sudden halt. In the recent 1.1 update, this problem was listed as one of the incoming fixes. CD Projekt Red has acknowledged that it is aware of the issue and will get going on implementing a long-term fix. For now, players will have to utilize the workaround offered on the Cyberpunk 2077's support page which you can read below:

  • Load a gamesave before Takemura and V leave Wakako's office.
  • Finish the conversation with Takemura outside the office right away.
  • Right after the finished conversation and when the quest was updated, skip 23h.
  • See if the holocall triggers and the dialogue with Takemura starts.

While it's not a permanent fix, it is something that will allow players to continue on their adventure in Night City without having to wait for a new hot fix. To learn more about Cyberpunk 2077, including everything that's happened since the action-RPG launched, you can check out our game hub right here

[Source: IGN]

Across the twisting tale of Assassin’s Creed Valhalla, the task of kingmaker once again falls on Eivor’s weary shoulders. This time, the fate of Lincolnscire is in their hands, as they cast

The first of nine free upcoming FIFA 21 drops is available from Prime Gaming right now.FIFA 21 has teamed up with Prime Gaming to offer players nine collaborative drops over the coming days,

The music of Assassin's Creed Valhalla was nothing short of stunning and now there is even more to enjoy with two new soundtracks from musical geniuses Jesper Kyd and Sarah Schachner. With a total of 61 new tracks to enjoy between the two options alongside new art as well, the audio stylings of Valhalla are far from done offering up new surprises. 

There are two new options to enjoy: Assassin's Creed Valhalla: Sons of the Great North by Jesper Kyd and Assassin's Creed Valhalla: Twilight of the Gods. Interested in learning more? Here's what you need to know about each as well as an exclusive first look at two of the new tracks with Kyd's Nightfall in Wessex track and Schachner's Voices of Fornburg right here at Game Informer. 

Assassin's Creed Valhalla: Sons of the Great North 

Ubisoft

Sons of the Great North by Jesper Kyd offers almost a full two and a half more hours of musical tracks to enjoy. The BAFTA Award-winning artist has impressive credits to his name, including the phenomenal Ezio trilogy and the original Assassin's Creed game, so the additional tracks to enjoy will feel new and beautifully familiar at the same time. Kyd has also worked on a plethora of other gaming adventures including Borderlands, Darksiders, Hitman, State of Decay, and more. 

"I'm excited to present the full score of my music for Assassin's Creed Valhalla," Kyd tells us. "The album Sons of the Great North includes 29 previously unreleased tracks with almost 2 ½ hours of music. My score reflects the brutality of the era infused with the spirituality of Norse mythology. The vast outdoor natural environments are supported by authentic live instruments, mixed with a modern electronic approach which gives the score a unique sound, an Animus-infused take on the Viking sound."

Assassin's Creed Valhalla: Twilight of the Gods 

Ubisoft

Twilight of the Gods by Sarah Schachner offers 32 extra tracks in addition to her previous work on the original game soundtrack. Schachner has an incredible talent within TV, movies, and games with previous work heard in Assassin's Creed: Unity, Origins, Anthem, and Call of Duty: Modern Warfare as well as other media such as The Lazarus Effect. 

"Twilight of the Gods is my full collection of Valhalla music that will take you from the fjords of Norway, through the hillsides of England, and everywhere in between," she tells us. "My score represents the blending of Scandinavian and Anglo-Saxon cultures, with hints of Norse mythology woven throughout. I wanted to create a deep and emotional backdrop for Eivor's Journey, and I truly enjoyed immersing myself in the history and learning new instruments along the way."

Exclusive first look at two new tracks! 

As a special tease for what's ahead, Game Informer has two exclusive new tracks you can listen to and enjoy right now! First, we have Kyd's Nightfall of Wessex track: 

Click here to watch embedded media

And Schachner's Voices of Fornburg's haunting melody in the video below: 

Click here to watch embedded media

Both sountracks will be available digitally via Spotify on January 29! You can pre-save your soundtrack of choice with Jesper Kyd's right here and Sarah Schachner's here. As for the game itself, Assassin's Creed Valhalla is available now. To learn more about the Viking adventure, check out our full review here to see what we thought about the latest journey into the world of Assassin's Creed. Feel free to also drop down into the comment section below and tell us what you think about the two new tracks heard above! 

Borderlands 3 has been out for a good while now, but those who haven’t had the pleasure of the utterly barmy looter-shooter might be tempted now it’s just $8 at Best Buy.Both

Developer Arc System Works has published a new trailer for Guilty Gear Strive that shows off the game’s various modes.The trailer – finished in classic, flashy ArcSys style – features details about

There is a lot of talk concerning BioWare right now, especially regarding the Mass Effect and Dragon Age series, but Jade Empire is another narrative treasure that deserves the same love. While many have been begging for a new Jade Empire game for over a decade, it's not looking likely in the foreseeable future, but we do have at least a glimpse at what could have been with some newly revealed concept art from the canceled Jade Empire sequel. 

BioWare has mentioned in the past that a Jade Empire sequel is "never dead," but the recent Stories and Secrets from 25 Years of Game Development book revealed the now-canceled concept of Revolver, a game that was meant to be the spiritual continuation of the Chinese mythology RPG. We've got another new look at what could have been when BioWare art director Matt Rhodes shared a few pieces of artwork on his Instagram account. 

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A post shared by Matt Rhodes (@mattrhodesart)

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A post shared by Matt Rhodes (@mattrhodesart)

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A post shared by Matt Rhodes (@mattrhodesart)

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A post shared by Matt Rhodes (@mattrhodesart)

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A post shared by Matt Rhodes (@mattrhodesart)

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A post shared by Matt Rhodes (@mattrhodesart)

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A post shared by Matt Rhodes (@mattrhodesart)

Each Instagram post above has numerous art entries per post, showing off villain concept art, shapeshifting, and an almost cyberpunk-esque take on what players loved about Jade Empire. 

"Beginning its life as a sequel to Jade Empire, Revolver evolved and changed course many times throughout its development," Rhodes wrote in a recent Instagram post. "It was recently revealed in more detail in the book Bioware: Stories and Secrets from 25 Years of Game Development. To celebrate, I sifted through the archives and blew 15 years of dust off some of my favorite pieces from that project."

The canceled sequel isn't something I would have expected as a Jade Empire fan, but it is intriguing nonetheless. The original vision for Revolver was an open-world adventure that took what players loved from BioWare's trademarked decision-making RPG elements and blending that with a non-linear story to lose oneself in. The now-canceled Jade Empire spiritual successor was in full-on development up until 2008 when it was eventually canned so that BioWare could pivot and focus on Dragon Age: Origins and the continuation of the Mass Effect trilogy. 

The artwork is interesting, but we're curious what you think. It's a big change from the Jade Empire we know and love, are you feeling the direction planned, or would you have rather had a more traditional sequel instead? Sound off with your thoughts in the comment section below! 

[Source: Instagram via Eurogamer]

Earlier this month, Capcom gave us an extensive first look at gameplay for the upcoming Resident Evil Village in addition to a detailed showing of the different collector's editions available worldwide. Japan, however, took an already awesome collector's edition and made it even better — at least for those that have $1,800 to spare. 

The Complete Set Collector's Edition comes with the standard Chris Redfield statue, a commemorative box, an art book, and more but it also comes with a wearable replica of Chris' coat. That swanky style can be yours but it'll cost you, because this particular set retails for $1,800 (or 192,500 yen in Japan). 

Capcom

This isn't the first time Capcom has done this, especially regarding the Resident Evil franchise. Resident Evil 6 also saw an expensive collector's edition in Japan but with Leon Kennedy's jacket. That set cost players $1,300, which is slightly more affordable than its Resident Evil Village counterpart. 

While the jacket certainly looks well-made, which equates to a higher price point, it's not exactly the most unique. Leon's jacket was iconic, but this? This is just a grey peacoat. But, as an avid collector myself, who am I to judge? If it makes you happy, you can shoot your shot by nabbing one right here

As for the game itself, the PS5-specific demo is available now to enjoy. As for when the whole adventure releases, Resident Evil Village launches on PlayStation 5, Xbox Series X, PlayStation 4, Xbox One, and PC on May 7, 2021. Thoughts on the pricier collector's edition seen above and what we've seen thus far of Resident Evil Village? Shout out those Chris Redfield stan thoughts in the comment section below!