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Following the confirmation that Far Cry 6 would not offer an Arcade Mode, which means no more map editor, fans of the Ubisoft franchise are diving back into this creative feature with older titles. One Far Cry 5 player got in touch with their nostalgia by faithfully recreating GoldenEye 007 and to say it's impressive would be a massive understatement. 

The dedicated recreation of GoldenEye007 comes by way of YouTuber 'Krollywood'. They took their love of the 1997 shooter and made it tangible using Far Cry 5's map editor, completely rebuilding the N64 classic from the ground up. The YouTuber told Kotaku that this was no easy endeavor. This recreation took almost three years to make and over 1,400 to see this project come to fruition. That's impressive in its own right, doubly so for me because I give up after an hour of trying to make a dinky house in Minecraft. So. There's that. 

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For those interested in playing this level in lieu of a this-gen remake of the N64 shooter, you can download this recreation in Far Cry 5. To do so, simply search for the PSN screenname 'Perfect-Dark1982'. Search that name and you'll be able to see all of the levels that this YouTuber created, effectively allowing you to relive a fan-favorite yourself through the 2018 Ubisoft game

The Arcade Mode in Far Cry has always been a beloved feature by a majority of players, mostly because it kept the fun going long after the end credits rolled. A lot of gamers love to have their creativity challenged and the map editor allows for unlimited creational inspiration that can be used to craft faithful homages such as this GoldenEye tribute. It's pretty awesome to see, though it does make me even more lamentful that Ubisoft has confirmed that this feature will no longer be a part of the Far Cry experience after 5


What do you think about this Far Cry 5 player's recreation of GoldenEye 007? What other games would you like to see them tackle next using the Arcade Mode? Sound off with your thoughts in the comment section below! 

Cyberpunk 2077 launched to a plethora of bugs and failed to deliver on the promises made pre-release. The launch was such a surprise that Sony even delisted the game shortly after its release from the PlayStation Store. Since then, numerous patches have gone live to correct the state of the game and make it more in line with the expectations put forth by CD Projekt RED, but a lot of those frustrations early on are coming roaring back following a leaked internal video montaging all of the glitches that this game offers. It also shows off running footage of the game's protagonist taking to the streets of Night City in third-person, a perspective that the community was very sad to see left on the cutting room floor. 

The video was allegedly created by the QA team at the Polish studio and surfaced in a tweet from CDPR dev Slave Lukyanenka. The tweet has since been deleted, but the internet - as unfortunate as it is sometimes - is forever. The video in question showcases a "composition of bug materials" that have been compiled through the years. T-poses galore were only the tip of the iceberg in the series of videos that have been archived on Reddit from a post over on 4Chan: 

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There is another video of Cyberpunk 2077 running in third-person, though that too has also been taken down. In case it comes back up, you can find that link here

If going through the archives in the above Reddit post, there is a NSFW disclaimer that we do need to add. One of the video is literally just a plethora of penises and teabagging of said ... um, genitalia. With the chorus of Hallelujah playing in the background, the montage honestly just plays out like a giant meme and not something from the studio, but it is what it is. 

It is important to note that the montage itself isn't as damning as many are imagining. Bugs, severe bugs, during development is nothing new and nothing specific to just CD Projekt RED. Even compilation videos made to make light of said bugs is nothing new. That being said, the launch of Cyberpunk 2077 is among the worst in recent gaming history. From the performance of the game itself on last-gen consoles to the lies that were later revealed as part of the studio's marketing (including falsely presenting gameplay footage and hefty restrictions placed on reviewers), the montages couldn't have come at a worse time with the company working hard at making things right. Doubly so with the ongoing lawsuits surrounding the game and ongoing Polish investigations

Shirley Curry, also known as Grandma Shirley, is an 82-year old gamer that has become a beloved part of the gaming community ever since her YouTube channel made its big debut back in 2015 and since then she has been dubbed our beloved grandma in all things RPG. With countless hours of walkthroughs footage of her streaming, she's an intricate in the Elder Scrolls franchise, unofficially. She means so much to the community that fans have been rallying for her to be in Elder Scrolls 6 as an official character! While we anxiously await Elder Scrolls 6 news, one Skyrim mod gives us some of that Shirley love a little early. 

The Grandma Shirley mod is simply called Shirley - A Skyrim Follower Mod and does exactly what the name implies. "Shirley Curry, the beloved Skyrim Grandma, finally comes to the game as a follower you can recruit," reads the mod's listing. "She'll join you on your adventures, but don't expect her to simply carry your burdens! She's got more personality than all the vanilla followers combined, and we're sure she'll be a great companion and a friend. And a grandma!" 

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Everyone's favorite grandma was ecstatic to hear about this project last year. She not only loved the idea, but she agreed to fully voice her character as well! This is the authentic Shirley experience, because we all need a little more wholesomeness in our lives. 

If you haven't checked her out yet, her entire YouTube channel is nothing short of magical. With her calming voice and ease with which she challenges the landscapes of Tamriel, Grandma Shirley's videos are almost hypnotic and a pure joy to watch from start to finish. She feels like family, and we're all her grandchildren, and I am absolutely in love with everything she's about. 

Interested in having Grandma Shirley in your Skyrim experience? You can download this mod right here. Want more mods? Check out a few of my other favorite Mod Corner picks below: 


Thoughts on the Grandma Shirley mod for Skyrim? Any bets on when we'll get that highly coveted Elder Scrolls 6 news? Shout out those thoughts loud and proud in the comment section below! 

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Not long after a horror movie creator brought forth evidence that Capcom stole his designs for Resident Evil Village (which is also referenced in the lawsuit detailed below), another artist is coming forward saying that the studio stole her properties for the Resident Evil and Devil May Cry franchises. 

In a new lawsuit filed last week, artist Judy A. Juracek alleges that Capcom stole may of her copyrighted photos to use in both franchises, including environments and the Resident Evil 4 logo. The lawsuit has been filed citing stolen use of her copyrighted photography that can be seen in her book called Surfaces. In this book, Juracek shared over 1,000 photos of various textures. The purpose of Surfaces, released back in 1996, is to provide "visual research" for architectural designers for educational purposes. While designers can use images for her book, there is a process that requires anyone that uses her property to contact her before doing so. In her lawsuit, she states that Capcom never made contact with her regarding her photographs. 

Judy A. Juracek | Surfaces

Via public court documentation, there are several images presented to show the references used from her book. The above image shows her photography on the left, with the Resident Evil Remake's depiction on the right. She also provided a comparison for the logo used in Resident Evil 4, as well: 

Judy A. Juracek | Surfaces

Surfaces were also used without her consent, as seen in the image below. She even draws comparisons where the exact pattern can be seen, showing that it wasn't even cropped from her photography found within the book: 

Judy A. Juracek | Surfaces

As noted by Polygonthe lawsuit also references a massive security breach that Capcom endured back in 2020 that included a ransom note threatening to expose stolen artwork and images. In her suit, Juracek says that Capcom didn't even bother to change the file names from the ones she used with her images for the CD version of Surfaces, showing a direct reference to her photography used by the studio for some of its biggest gaming franchises. 

Juracek and her legal team are seeking up to $12 million in reparative damages based on copyright infringement as well as a removal of copyright management that can cost the studio up to $25,000 per image stolen. 

Capcom told the site that it is "aware" of the lawsuit, obviously, but that there is no comment to offer at this time. You can see the full court documentation here


Thoughts on the lawsuit against Capcom for work seen in Juracek's book Surfaces? Do you think it's just a massive coincidence or does she have a case? Sound off with your thoughts in the comment section below. 

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