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Core arrives as a free-to-play platform today (In early access) on the Epic Games Store. You’re probably wondering what Core is. If I distill it down to the base concept, it’s an online world where you can roam from game to game solo or with friends, using your core avatar and cosmetics as you move from experience to experience. Oh, and you can also make the games to play there too, with an incredibly robust and easy to use toolset that you can basically drag and drop assets out of the ether to construct a shooting arena, RPG farm zone, a dodgeball fight, a platformer, a MOBA, or whatever else you feel like making. 

Click here to watch embedded media

The sky's the limit, and you can invite your friends along with the click of a button or the sharing of a link. Yep, you can have it just pop right open from a shared link in say, Twitch chat, and you can be playing in the same game in seconds. After diving in to the experience for a brief foray, I can say this is definitely a place that you’re going to be spending plenty of time in if you’re a fan of the map-making and modding that was a staple of the old StarCraft and Warcraft III days. Whatever you’re looking for, you can find it, and if you can’t, you can build it.

In about an hour or so on the platform I played shooters, fantasy PVP games, platformers inspired by Ghosts’N’Goblins, mini-MOBAs with one lane and lower player counts, and more. Many of the games available are bite-sized in comparison to what we’d consider a “full game” these days, and maybe that’s okay. As part of the huge “world” of Core, you’re never forced to stick around if you’re not having a good time, as the next game to try is just a click away from either the select screen or by actually walking to a portal in the featured area. 

While picking a game from a selection of boxes like you would from a digital storefront is fine, the aspect of being “in-world” comes in with Core and you can roam around, throwing out emotes and chatting while you look at flashy “billboard portals” trying to entice you to come on in and try out a new game. Some of the best stuff out there gets featured in this ever-changing area, so after you come back after a while new games might be calling your name as you ride around on your mount in the public area. It’s an interesting way to promote the browsing experience while still allowing for “instant transport” via a link or traditional menu searching.

There are over 20,000 games on Core right now, with a few hundred being added daily. Obviously, there’s no way you’ll ever be able to play all of them and certainly, some are better than others, and plenty of unfinished pet projects litter the untraveled streets in the back alleys of Core. But with so much creating and playing going on, you can find all kinds of weird experiences that might surprise you.

There’s a wild west style typing game. Yeah, where you mosey around town looking for misspelled words. There are farming games, there are deckbuilding games, there’s pretty much anything you could be looking for in some style and fashion. And while you may not gravitate to one and stick with it forever, or even for more than a few minutes, a lot of the journey is in exploring from game to game. Since your avatar is unified across all games in the core, you travel as your hero (and your associated cosmetics) to everything. Aspects like carrying over your avatar loadout give Core a meta, unified feel even though you’re engaging with many disparate experiences.

Core is live today on the Epic Games Store, and it is free-to-play (cosmetics are available to purchase, of course, to make your avatar look like various things) so really there's not much else I can tell you that you can't go see for yourself with minimal time investment. Go forth, discover games, and play them!

Update: The patch went live immediately after this article went live, you can find that update at the bottom of the article. 

The crossplay issues with Outriders have been resolved, but there's still that inventory wipe bug plaguing the game. With the servers much more stable than they were at launch, the team over at People Can Fly has done a phenomenal job at being 100% transparent with players about work being done behind-the-scenes for total optimization. Since the studio has implemented a few safeguards to push back the inventory wipe bug temporarily, the latest update is positive. It bodes well for a fix being in place very soon. 

The studio took to the game's Twitter once more to provide a light at the end of the inventory-lacking tunnel: 

https://t.co/DLjoidrjSD

— Outriders (@Outriders) April 14, 2021

The Twitter post above reads, "We're pleased to confirm that testing for our upcoming patch to address the inventory wipe issue is continuing to progress as planned. The situation continues to be our key focus, and we are aiming to share more news very soon." 

In addition to fixing the issue, the team is also hard at work getting as much of the inventory lost back into player hands. While not a 100% guarantee, it's great to see the dev team looking to address the entire bug's impact versus just trying to sweep it under the rug. 

The launch issues were honestly awful, and I almost feel bad for admitting that I was fortunate enough not to really experience any issues outside of the day one server shutdown. The server issues, which you can learn about here, were bad enough where the team had to pull them down completely to repair them. Fortunately, I didn't run into any bugs or glitches while in Enoch when playing the game for my review. Because I was one of the lucky ones, I thoroughly enjoyed every moment I spent in the looter shooter from the studio that gave us Gears of War: Judgement and Bulletstorm. For those that haven't dived in yet, or are maybe waiting until the bigger issues are patched, you can read our full review here, with a small excerpt below: 

"Outriders isn’t revolutionary, and it’s not trying to be. Outriders is a well-thought-out shooter with expertly tailored RPG twists. It's an enjoyable ride that is made infinitely better by playing with friends but not inherently hurt by running solo either. This game takes the best parts from other looter-shooters and the best aspects of sci-fi RPGs and blends these elements into an experience worth diving into because of its high replayability, customizable play style, and fun story. I'm already strapping in for another run. "

Whenever an anticipated game has severe launch issues, it is frustrating, and that frustration is understandable and justified. That being said, it is worth noting the above and beyond levels of communication and transparency from the folks at People Can Fly as they work hard to ensure players are aware of what's going on every step of the way. To drive this point home, the community lead didn't even log off until after 3 a.m. during Easter weekend, ensuring that players were as informed as possible. The dev team continues to work on optimization. That level of transparency is rare and sets a positive example for the industry. Sometimes, things happen. Sometimes, server demand is higher than anticipated. Sometimes, there are missteps. While every launch is a learning opportunity, the studio behind Outriders has done an exemplary job setting a standard of honesty with its player base. 

UPDATE: 

We have just released a new patch that addresses the bug that has been causing the inventories of certain players to be wiped.

More information here:
>> https://t.co/3eqThKAP3A
1/4 pic.twitter.com/ImraGlrZQW

— Outriders (@Outriders) April 15, 2021

 

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