Biomutant is coming to PlayStation 4, Xbox One, and PC on May 25. This year! Finally, we have a date for the third-person mutant masher where you get to play as a gene-splicing martial arts master in this open world action RPG. Over the course of your adventure, you can unlock all kinds of traversal and combat options as you explore, craft new gear, and more. One interesting note about this news is that there is no mention of a current-gen (PlayStation 5 or Xbox Series X/S) version, but that doesn't mean that one won't be available.
Biomutant is coming to PC, PlayStation 4, and Xbox One on May 25th, 2021. pic.twitter.com/qVdTMaxxS5
— Biomutant (@Biomutant) January 26, 2021
Our last look at Biomutant was in 2020. While teasers and quick bites are normal marketing fare as we lead up to an eventual game launch, the last trailer gave players a massive nine minutes to digest.
Click here to watch embedded mediaIf you missed out on taking a look at the trailer when it dropped, it's definitely worth taking a look now. In Biomutant, you can re-code your genes to create your own playstyle, exploring combinations of melee, ranged, and abilities. You can also find Wung-Fu masters across the land that can teach you new skills.
DNA can give you new forms to deal with combat scenarios, like tapping into the powers of the turtle for a more defensive approach. As you keep pushing against the edges of your world, you may find areas that are too dangerous or hostile to explore. A multitude of fast travel or alternative travel options abound, allowing you to take the to sky or sea to achieve your goals. Perks and unlocks can help you deal with this, like if you come up against a zone filled with poison gas you can use a gas mask to travel safely within its borders.
Still curious? Check out some Biomutant impressions right here! Are you looking forward to Biomutant? Let us know what you think about the game in the comments below!
In case you missed it, Hitman 3 came out last week, and it's really good. If you have the means to do so, we highly recommend checking it out on PlayStation 5 or Xbox Series X to see the game running in 4K, at 60 frames-per-second, and all that good stuff. But surprisingly, IO Interactive's World of Assassination trilogy was also recently released on the Nintendo Switch. After putting the game through its paces on the handheld, we found that it's a surprisingly good way to play Hitman.
First and foremost, Hitman runs on the Switch via cloud streaming, meaning this isn't a port of the game you have to install. On the one hand, this means the game looks surprisingly good on the handheld. Not as good as it does running on something like the PS5, but still, we were surprised at how well the environments held up on Switch. As far as we can tell, the amount of NPCs in a level also seems unaffected. Loading into Hitman 2's Miami level, which takes place during a motor race, the hundreds upon hundreds of NPCs that litter the level was just as impressive as it is on more powerful machines.
On the other hand, since the game is being streamed, that means you need a persistent internet connection to play Hitman on Switch (which, to be fair, you also need on other machines, but that’s only to connect to the game’s servers for online content). Your mileage will vary depending on how powerful your internet is, but anecdotally, we tested the game on moderate internet and only noticed a handful of minor connectivity issues. The most severe of these often came in cutscenes, where the game would often hitch and stutter as it tried to keep up with itself. Additionally, we did notice various framerate drops when walking around levels — though this wasn't too much of a hindrance to the game and often seemed random, rather than tied to something like combat, the number of NPCs on screen, and so on.
To see Hitman in action on the Switch, check out the video below. We collected a few different examples of cutscenes — both running well and running poorly — and large groups of NPCs in Hitman 2's Miami level and Hitman 3's Berlin level. Minor spoiler warning, as there are objectives present in the video:
Click here to watch embedded mediaAgain, playing Hitman on Switch is the least optimal machine to experience these games, but for the most part, the games handle the transition well. Walking around levels, exploring opportunities, and investigating targets all worked just fine for us during our time playing. Aiming on the Switch, though, feels loose and imprecise. Getting into a gunfight is almost guaranteed death, so if you're going to play on Switch, we recommend going as gun-free as possible. Additionally, on-screen text when played in handheld mode is very small and hard to read. We found no way to increase the size in the options, either.
If you can play the Hitman games on any other machine, that's obviously going to be the best way to go. That said, barring some issues, streaming Hitman on Switch is a surprisingly competent way to play — especially if you have good internet. The allure of practicing runs in bed or sneaking in quick Escalation Missions is appealing, too. Like all other platforms, the entire World of Assassination trilogy is available on the Switch, and because it's streaming the game, it's only a 66MB download. If you have no other way to play, or if you just like the appeal of assassination on the go, Hitman on Switch is a good way to experience all these games have to offer.
When IO Interactive announced its next game would be about Bond, James Bond, fans were excited to see the IP land into the hands that have perfected what being a hired killer means. While Bond doesn't kill nearly as many as Agent 47, he is an iconic piece of cinema history with a wealthy impact on games as well. Details about the upcoming James Bond game are still scarce, but we do have new insight into IO Interactive's plans of growth and the hopes of the new IP becoming a trilogy.
Currently, the studio houses approximately 200 team members as they embark on this new IP following the launch of Hitman 3. According to a recent interview with TheGamer, IO is looking to expand beyond that number with a new Swedish studio, bumping those numbers up from 200 developers to over 400.
In the same interview, IO CEO and co-owner Hakan Abrak talked a little more about his excitement for taking on the James Bond world, saying "It's very, very special - a boy's dream. Sometimes it's still a little hard to understand that it's us [making] James Bond."
He added, "Today we [have] 200 employees and I expect that we will [have] over 400 employees over the next few years. So, there is no doubt that the Bond agreement means an insane amount to us." 400 employees will be nice to have, since the ambitions going into the world of James Bond includes making this a new trilogy for the studio. TheGamer notes that a Danish website called DR had its own interview with Abrak where the director mentioned that the team could "easily imagine" a trilogy coming out of the new James Bond experience.
The Hitman franchise wasn't without its missteps but Hitman 3 absolutely knocked it out of the park regarding what draws so many people into this type of game in the first place. To see IO work its magic on the James Bond franchise in a similar fashion would be amazing to see, though the growth of the studio would be needed to ensure that no other projects — including ongoing support for Hitman 3 — fall by the wayside.
Eli Roth's live-action Borderlands movie under the Lionsgate umbrella is set to begin filming here soon in Budapest and while an official first look has yet to be revealed, we do have one major rumor confirmed to be real. Kevin Hart is confirmed to be playing Roland in the upcoming Borderlands movie alongside Cate Blanchett as Lilith.
The confirmation comes by way of The Hollywood Reporter, solidifying earlier rumors of Hart's role in the film. His involvement was previously confirmed but who he was cast as was a mystery until now. For those that may be unfamiliar with the Borderlands franchise, Roland is a highly skilled soldier from Promethea. Trained to the nines by the Atlas corporation, Roland is definitely somebody you don't want to mess with, especially with his affinity for toys like his deadly Scorpio Turret.
Hart will be taking on the role of Roland in the upcoming film, though other casting choices are still a mystery. That being said, Roth feels confident in his choice for the role of Roland, saying "I'm thrilled to be working with Kevin [Hart]. Borderlands is a different kind of role for him, and we are excited to thrill audiences with a side of Kevin they’ve never seen before. He’s going to be an amazing Roland.”
"Kevin has been behind some of the world's biggest blockbusters, and our source material is inspired by one of the world's best-selling video games," added Lionsgate Motion Picture president Nathan Kahane. "We love the way our filmmaking team has adapted this story and we couldn't be in better creative hands."
The Gearbox looter shooter first began its journey in 2009 and was immediately met with critical acclaim. From this franchise's hilarious dialogue to its "interesting" cast of characters, there is a charm to Borderlands that makes it unique all on its own. The cell-shading art style adds to its magic, giving it the feel of an action-packed moving comic book.
“I’m so excited to dive into the world of Borderlands and I could not be doing it with a better script, producing team, and studio,” said Roth when the Borderlands movie was first revealed. “I have a long, successful history with Lionsgate — I feel like we have grown up together and that everything in my directing career has led to a project of this scale and ambition. I look forward to bringing my own energy, ideas, and vision to the wild, fun, and endlessly creative world of the game. Randy Pitchford and everyone at Gearbox have been incredibly supportive of my ideas — it really feels like a perfect storm of creators coming together. We are out to make a new classic, one which the fans of the game will love, but also one which will find new audiences globally."
We've yet to see what sort of artistic direction the upcoming Borderlands movie will take but we're definitely interested in learning more about how this adaptation will work or if it will be another casualty of the Video Game Adaptation Curse©.
[Source: The Hollywood Reporter]
In a world of skill-based matchmaking and unending third-parties from lesser-skilled squads, Fuse emerges from the flames with an ability kit made to devastate enemies as well as create space for his teammates. Respawn Entertainment has given us a new look at Season 8 with a gameplay trailer that you can watch above. Fuse, the latest Apex Legends character, can stun and damage opponents with his pellet launcher or throw grenades from a mechanism on his wrist (just like at the end of the previous cinematic trailer). His ultimate casts projectiles that fall to the ground and burn any foes that might be standing in the area of effect. Fuse seems like the perfect legend for players that simply want to watch the world burn and his laissez-faire personality is just an added bonus.
In addition to Fuse, new battle pass cosmetics will be available (the Lifeline skin in the gameplay trailer looks pretty sweet). But, more importantly, a higher tier for magazines is joining the loot rotation. Gold ammo attachments contain the same capacity as their purple counterparts but come with an autoloader perk. You can watch Rampart attach the gold mag to her Spitfire and lay waste to an entire squad. The perk likely means that reloading times will be reduced but there’s no word on whether or not this stacks with Rampart’s passive ability.
The 30-30 repeater finally got some time to shine. The new weapon seems to be a cross between the semi-auto fire of the popular G7 Scout and the charge functionality of the Sentinel. One could even say that the rifle’s mid- and long-range versatility is reminiscent of the ADS-activated choke that makes the Peacekeeper shotgun so powerful. And with the radical Kings Canyon changes that are set to come at the start of Season 8, the 30-30 repeater might just find its way at the top of the loadout charts alongside the Volt SMG.
Speaking of geographical changes, Kings Canyon has been obliterated by Fuse’s childhood friend Maggie. So, new areas have emerged from the ashes of old ones. With the inclusion of armories, on-the-fly high ground, never-before-seen points of interest, and optimized map rotations, wandering Kings Canyon in search of firefights will feel refreshing again. You can see these awesome features for yourself here.
Apex Legends Season 8 launches on February 2 so be sure to grind during the final days of Season 7 to secure more wins for your in-game player card. Or, you can get set to jump into the Apex games for the first time on Nintendo Switch (if the rumors are true, of course.)
The world had no idea that it needed a Gollum-focused video game until Daedalic announced its Lord of the Rings project in Summer 2019. The game was set to launch at some point this year, but GamesRadar reports that The Lord of the Rings – Gollum will be delayed to 2022.
Apparently, a recent email announced a new partnership between Deadelic Entertainment and Nacon who is now set to be a co-publisher on the game. Nacon has been involved with a few sports titles as well as the upcoming Vampire: The Masquerade - Swansong. The email ends with the information about the game's delay.
A narrative-centric experience, Daedalic’s Gollum game chronicles ex-Hobbit Sméagol’s vile journey as he is corrupted by the One Ring. While players will likely see story beats that they are already familiar with, the game will also delve into new events in Gollum's life. "We tell Gollum's story from a perspective never seen before, in any storytelling medium, all the while staying true to the legendary books of J.R.R. Tolkien," says Daedalic CEO Carsten Fichtelmann. "At a time when the games industry is undergoing structural changes and seeing new business models evolve, we are excited to realize a huge new production based on a story that has stayed fresh and relevant for more than 60 years."
The Lord of the Rings – Gollum will be available on PlayStation 5, Xbox Series X/S, PlayStation 4, Xbox One, Switch, and PC. Check out some photos from the game in a gallery here.
[Source: GamesRadar]
Halo Infinite was delayed following an overwhelming amount of feedback when gameplay was first shown off last year. Originally meant to be an Xbox Series X launch title, the move to push the latest Halo adventure back to November 2020 was one not made lightly. That being said, communication on the status of the development pivot has been scarce and that's why 343 Industries is committing to doing better.
As the launch date of Halo Infinite looms closer, community director Brian Jarrard took to Reddit to offer a promise of more steady updates going forward. When one Redditor took to the Halo Infinite forums to express concern over the lack of updates, Jarrard responded with context surrounding the silence in addition to a promise to be better.
When addressing the lack of updates being a negative sign for the state of the game, Jarrard responded saying, "Not saying it's right or a good thing, but considering we went 12 month stretches of total darkness and our last update was on December 8, I don't think there is any cause to worry. Keep in mind that many of us around the studio were out of office for two or more weeks to end the year and then it takes time to get back into the swing of things."
Regarding what the studio plans to do moving forward, he added "We're committed to at least monthly high level updates and the next Inside Infinite is coming out this week! This month we're talking with members of the sandbox team to share some insights into their vision for Halo Infinite and the work they're doing."
The confirmation of the Inside Infinite is a good first step towards the monthly updates, especially for those excited to see more of that gorgeous hunk Craig the Brute (kidding). That being said, 343 wants to be careful about making sure expectations don't spin out of control, a smart boundary to lay down when considering how dangerous overhype has been for major titles in the past. To this point, the community director added "To manage expectations, this won't have world premier big screenshots or huge things like a date announce, but our goal is to offer our community more context and insights into our team and the game we're making while we're all awaiting the larger beats and full marketing machine later this year."
As for the game itself, Halo Infinite is expected to launch sometime in November of this year. Thoughts on the gameplay reveal and the polarizing reactions to it? Thoughts on 343's pledge going forward into 2021? Sound off with your spiciest of spicy takes in the comment section below!
A new expansion is on the horizon for Elder Scrolls Online players, taking them back to the world of Oblivion with the return of the Daedric prince Mehrunes Dagon. The upcoming expansion is set 800 years before the events of the single-player Elder Scrolls IV: Oblivion experience, setting up an incredible backstory to add to the phenomenal lore surrounding Tamriel. But it's not just a new location and a returning baddie to look forward to. For the first time ever, Elder Scrolls Online will allow for companions that players can spec out to their heart's content. But first, let's look at what else was revealed by Bethesda.
With the latest trailer, players have their first look at the Gates of Oblivion adventure, exploring a new tale through the Flames of Ambition DLC and the Blackwood chapter. This saga will continue all year long with new chapters to further unravel the mystery surrounding the Daedric prince with never-before-explored areas of Tamriel and fresh takes on some familiar places as well.
Click here to watch embedded mediaFlames of Ambition launches on March 8 for PC, and March 16 for Xbox One and PlayStation 4. Blackwood commences a new chapter entirely, beginning on June 1 for PC and June 8 for Xbox One and PS4. There are two more DLC slated with one dungeon pack dropping in Q3 and another Q4 DLC story zone unlocking at an undisclosed time.
As for Blackwood, here is what players can look forward to:
Pre-purchasing the upcoming expansion will unlock the Nagahide Welwa Ravager mount and the Nightmare Bear cub pet, with the latter only being available until March 17 as the pre-order deadline. Even more pre-order bonuses are also on the way, including:
For those that already own previous chapters of the game and the base title itself, there is the Blackwood Upgrade edition of the expansion and the Upgrade Collector's Edition. For those that don't own the game already, there are the standard Blackwood and Blackwood Collector's Edition options that include previous expansions and the base game itself.
"Including the Imperial City of Leyawiin (first featured in The Elder Scrolls IV: Oblivion), the Niben Forest, and open wetlands of the Blackwood Bog, you’ll have the opportunity to explore a diverse land in strife, investigate the emerging Daedric threat, and discover all-new stories, challenges, and rewards not found anywhere else in Tamriel," Bethesda Softworks tells us about the upcoming story.
In Blackwood’s main storyline, you shall investigate a conspiracy involving the exiled Longhouse Emperors and uncover a deadly pact that spells doom for the people of Blackwood. Behind it all, of course, is the Prince of Destruction, Mehrunes Dagon himself, but what exactly are his plans are for Blackwood and Tamriel? While a stand-alone tale that can be enjoyed in of itself, the events of the Blackwood Chapter’s story progresses the larger Gates of Oblivion narrative that begins with the Flames of Ambition DLC and will continue throughout the rest of the year.Most importantly? Companions. The single-player counterparts of the Elder Scrolls games include companions that have their own skills; they are characters who add an additional RPG element to build players' connection to the story. For the first time, ESO is adding companions to the online game, allowing for a chance to spec them out. This also offers fans a chance at building meaningful relationships with them and enjoying the world of Tamriel with help without feeling forced to play with other players.
Thoughts on everything revealed so far in the latest Elder Scrolls Online showcase highlighting what's new with Oblivion? Are you excited to learn more about the backstory that set up the beloved Elder Scrolls IV title? Sound off in the comment section below! And for those interested in some physical merch to ring in the new expansion, there's an exclusive Oblivion statue found right here.