The Apex Legends Global Series offers Winter Circuit tournaments ahead of the ALGS Championship, and here is a breakdown of circuit events.

Alien fans got their moment in the sun with Alien: Isolation, Creative Assembly’s exquisite homage to Ridley Scott’s 1979 film. Folks who lean more toward the bombastic action that James Cameron’s 1986 sequel Aliens provided have had to be more patient. We haven’t gotten a truly great Aliens game (sorry, Colonial Marines), and while it’s absolutely too early to assess its quality, the newly revealed Aliens: Fireteam looks like a combat-booted stomp in the right direction.

Cold Iron Studios is using Aliens as a launching point, but the development team is determined to carve out its own path. One way it’s doing so is by setting Fireteam in the year 2202 – 23 years after the events of the Alien trilogy. In other words, don’t expect to see cameos from familiar characters or to revisit locations that we’ve explored time and time again. Instead, players will be experiencing an all-new storyline that spans four campaigns (each containing three missions). 

You play as a newly recruited member of the United States Colonial Marines. You create your own soldier and choose from one of five classes (gunner, demolisher, recon, technician, and doc), each with their own combat roles. For example, technicians can deploy portable turrets to lock down hallways or provide additional support fire; docs can provide their teammates with temporary buffs and healing; and so on. Players can further customize their characters with different cosmetics, weapon upgrades, unlocked perks, and more. It doesn’t appear to be a crazy deep amount of RPG-style tinkering, but it seems as though Cold Iron has been developing Fireteam with an eye toward replayability.

Click here to watch embedded media

The mission we see in a live demo is set on an abandoned orbital refinery named Katanga. The USS Endeavor, which is your hub between missions, has responded to the site after receiving a mysterious distress call. It doesn’t require a tremendous amount of imagination to guess what happens next.

Over the course of several brief firefights, I get to see the Aliens fantasy delivered in full force. Rather than trying to outsmart and outmaneuver a single xenomorph a la Alien, this is all about fending off unrelenting waves of the creatures. They scamper along walls and drop down right in front of us, hoping to overwhelm us with the sheer force of their numbers. Thanks to smart turret placement and decent coordination, they don’t stand a chance. Their black carapaces split under our gunfire, showering the vicinity with their corrosive innards. Thankfully, we’re at a healthy enough distance to not be consumed by the deadly goo.

It’s just a small slice of combat, but there’s enough to get a sense of the various rhythms at play. Before calling an elevator (and initiating a countdown-governed standoff), we have a few quiet moments to reload, regroup, and coordinate how best to survive what could end up being a last stand. I’ve always liked those little lulls between explosive action in Aliens, and it’s a nice breather in Fireteam.

Click image thumbnails to view larger version

 

                                                                                                            

Cold Iron wants players to play through missions repeatedly. To encourage that, the team is giving players the option to play modifier cards before deploying, which can change the game in myriad ways. You might activate a noir modifier, which changes up the color palette. Or you could do something that significantly adds to the challenges, such as a card that only registers headshots when battling xenomorphs. Playing these cards can earn you bigger rewards, including cosmetics, when you’re finished. 

The studio was cagey about pricing and other details when first discussing Aliens: Fireteam, but studio head Craig Zinkievich later clarified that this was not going to be a live-service title. In addition, he emphasized the importance for the game to exist on its own, without charging players for a steady drip of lootboxes and other microtransactions. 

Cold Iron has definitely nailed the visual tone and other details, like the iconic pinging sound of the motion tracker to the staccato sounds of a Smartgun’s percussive shots. I’m excited to see more about the campaign itself, and to learn how my Marine fits into the larger narrative. It doesn’t appear that I’m going to have to wait long. The studio says the game will be coming to PlayStation 5, Xbox Series X/S, PlayStation 4, Xbox One, and PC this summer.

Disney has reportedly tapped director J.D. Dillard, the filmmaker behind 'Sleight', to take on the mystery project.
The Last of Us fan shares an incredible custom PS5 that almost looks like it was pulled straight out of Naughty Dog's post-apocalyptical world.
Hardsuit Labs suffers layoffs following the studio's removal as the developer of Vampire: The Masquerade - Bloodlines 2 last week.
The developers of ARK: Survival Evolved announce a delay for the release date of the survival game's final paid DLC, Genesis Part 2.
Super Mario 3D World + Bowser's Fury is packed with cool surprises for Nintendo Switch players to discover.
Many speculate that Rey was meant to be 'nobody' in Star Wars, and a recent interview with Daisy Ridley may lend credence to that theory.
Zack Snyder and Warner Bros.' creative differences over the years include going back-and-forth over Superman's black suit in Justice League.

Click to watch embedded media

King Digital Entertainment has announced Crash Bandicoot: On the Run will come to mobile devices on March 25. The latest mobile auto-runner game sees the titular bandicoot running through a variety of colorful environments, drawing inspiration from the myriad titles in franchise history.

As Crash and friends run through the stages of Crash Bandicoot: On the Run, players will encounter classic characters, bosses, enemies, and levels. In the story, Crash's old nemesis, Dr. Neo Cortex is back to try and conquer the multiverse alongside his menacing henchmen like Scorporilla, Nitrus Brio, Dingodile, and more. As usual, it's up to Crash and his sister Coco to put an end to the shenanigans. The stages players can expect to run through include Temple Ruins, Turtle Woods, and Bear It. In addition to the platforming challenges, you can look forward to weapons crafting, customizable characters, and asynchronous multiplayer runs.

Crash Bandicoot: On the Run

If Crash Bandicoot: On the Run sounds like the kind of mobile experience you're looking for, you can preregister on iOS or Android to receive an exclusive Blue Hyena skin on launch day. Crash Bandicoot joins his fellow gaming mascots Mario and Sonic in the App Store and Google Play on March 25. If you're looking for a more core Crash Bandicoot game, check out Crash Bandicoot 4: It's About Time, which came out last year.