We don’t get many dedicated snowboarding games anymore, which makes the newly announced Shredders a game worth watching if you're a fan of the sport. The upcoming extreme sports title debuted during the Microsoft + Bethesda E3 showcase and looks to be a faithful simulation of snowboarding that, as the game’s tagline describes, is “for riders, by riders”.

Shedders is described as being a love letter to snowboarding inspired not just by the sport but also snowboarding movies. Developer FoamPunch also states that the game draws inspiration from the Amped snowboarding series that began on the original Xbox. The premiere trailer didn’t have a ton of frills, just showing off some pure snowboarding gameplay, some of which is captured by an in-game camcorder. It also gives a glimpse of snowmobiles in action as well.

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Shredders launches this December and is coming first on Xbox Series X/S and Xbox Game Pass.

What do you think of Shredders? Let us know in the comments!

Eiyuden Chronicle: Hundred Heroes was shown off in today’s Xbox and Bethesda E3 showcase, but instead of just one announcement for this Suikoden successor, it looks like there are two games coming over the next couple of years.

Our first look at Hundred Heroes revealed it has a style similar to Square Enix’s recent 2D-HD games like Octopath Traveler and the upcoming remake of Dragon Quest III. Eiyuden Chronicle is using 3D scenery while its characters are displayed as 2D sprites, giving it a look as if it were intended to have come out on the original PlayStation.

The trailer began by showing off a bunch of characters as the camera panned past pictures of them overlaid with a very JRPG quote: “Their stories will be spun into a force that reshapes history.” In the gameplay shown we were treated to a glimpse of one of the characters, Nowa, walking around a watery village, running through a cave with a torch in hand lighting the surrounding environment, and a shot of some characters interacting in a story sequence.

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With only a few seconds of combat footage provided, there looks to be an emphasis on using the depth of environments to create epic battles. This was most apparent with a shot following an arrow as it travels from the bow of an archer on a cliff overhang to a monster on a rocky bridge a short ways off. There was also a battle with characters standing at different elevations around a cave as the camera zooms in and out around a spell-caster as they prepare to launch a fireball at a massive squid.

Hundred Heroes wasn’t the only game from this new series shown off today. There was also a short glimpse of Eiyuden Chronicle: Rising which was announced to be coming in 2022. A large anthropomorphic dog was swinging a blade at an enemy plant on what looked to be a 2D forest. No additional information was given on Rising at this time.

Eiyuden Chronicle: Hundred Heroes showed a 2023 release window at the end of the trailer. The game is being developed for Xbox Series consoles, PlayStation 5, and PC by Rabbit & Bear studio, which is run by Suikoden series creator, Yoshitaka Murayama. Suikoden veteran Osamu Komuta is heading up directorial duties for the project which was Kickstarted last year

Check out the rest of the big reveals from Xbox and Bethesda’s E3 showcase at our ever-growing E3 hub.

Today during Square Enix's E3 showcase, we got a new look at Babylon's Fall, the next game from developer Platinum Games, most known for its Bayonetta and Wonderful 101 series, and its work on Yoko Taro's Nier: Automata. 

The trailer shows The Babylon tower, built over 1,000 years, that has ultimately brought ruin to the game's world. The game pits players as four different protagonists, as they fight their way up and throughout the tower, battling various monsters, bosses, and the standard action game fare. Surprisingly, the game has an almost water color-like cel-shaded aesthetic, making it visually distinct from other recent Platinum games. 

The trailer for Babylon's Fall closes with the announcement that the game will now be coming to PlayStation 5. It will also be available on PlayStation 4 and PC. 

A developer interview shown after the game's trailer revealed the game can be played solo or with four player co-op, with the ultimate objective of hacking and slashing your way up the impossibly large tower, acquiring new gear and powers along the way. Rare for Platinum, which mostly develops single player, narrative-driven games, Babylon's Fall is a live-service title, with the company committing to releasing new content after release. 

Check out the game's new trailer below: 

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Babylon's Fall is just one of the upcoming projects Platinum has in the pipeline. There's also "Project G.G.," the next game from director Hideki Kamiya, most well known for his work on Resident Evil 2 and Devil May Cry at Capcom, and then leading Bayonetta and Wonderful 101 at Platinum. The developer also has Bayonetta 3 coming out at some point, though since it was first announced back in 2017, we haven't heard much about the game, other than it is still being worked on. Apparently Platinum is working on a new kinds of development for the series, though. 

It's been a big week for games. Between E3 and Geoff Keighley's Summer Game Fest, we've gotten new looks at Halo Infinite, Starfield, a new Avatar game, and a Death Stranding Director's Cut. To keep up with all the week's announcements, check out our ever-updating E3 hub page

The Xbox Game Pass is a subscription service that has, and I say this not as hyperbole, been a game-changer for the industry. Day one launch titles available at no additional cost? A chance for gamers to explore outside of their comfort zone without needing to shell out 60 bucks? It's great, and it's only going to grow from here. That being said, Xbox shared a lot of new Xbox Game Pass additions in its E3 2021 showcase. For those that may have missed out, here's what you need to know. 

With the show coming right out of the gate with an extensive look at Starfield and the confirmation that it will be on Xbox Game Pass at launch, here are all of the confirmed games that are coming to the service for this year and going into 2022. 

Every Xbox Game Pass Title Confirmed During E3 2021

  • 12 Minutes
  • Microsoft Flight Simulator for console
  • Age of Empires IV
  • Atomic Heart
  • Back 4 Blood
  • Contraband
  • Eiyuden Chronicle: Rising/Hundred Heroes
  • Forza Horizon 5
  • Psychonauts 2
  • Redfall
  • Replaced
  • S.T.A.L.K.E.R 2: Heart of Chernobyl
  • Scorn
  • Shredders
  • Slime Rancher 2
  • Starfield
  • The Ascent
  • The Outer Worlds 2
  • Yakuza: Like a Dragon (available today!)

Team Green has been doing an incredible job at turning the tides from the disappointing Xbox One era, something we dove deep into here with our comparison of Xbox now to Phil Spencer's E3 2016 speech. It's incredible to see those plans come to fruition in an effort to make gaming available to all on all fronts: medical accessiblity, financial availability, and gaming beyond platform barriers. 

I can't wait to see how Xbox Game Pass continues to evolve in the future and how the Xbox ecosystem grows going forward. To catch up on other Game Pass news and what else E3 2021 has has to show thus far, be sure to mosey on over to our dedicated events hub here to see all of our coverage in one convenient location! 

The Guardians of the Galaxy have been major players in the mainstream consciousness ever since they entered the Marvel Cinematic Universe in 2014. Since then, they've starred in two movies (with a third on the way), taken part in the climactic Infinity War and Endgame, appeared in roster-spanning games like Marvel Ultimate Alliance 3 and Marvel Strike Force, and starred in their own episodic adventure series from Telltale Games in 2017. However, everyone's favorite ragtag space heroes are stepping into the spotlight with a new Guardians of the Galaxy game from Deus Ex studio Eidos Montreal.

Marvel's Guardians of the Galaxy puts you in the shoes of Peter Quill, AKA Star-Lord, in a single-player action game rife with hostile encounters, playful banter, and player choice. As with the recent adaptations of the Guardians of the Galaxy story (particularly the MCU movies), licensed music sets the tone, with Bonnie Tyler's "Holding Out for a Hero" blaring over the opening parts of the trailer.

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The gameplay trailer starts with the Guardians on their ship, the Milano. They're facing some fines and might lose their ship unless they come up with the credits fast. As the Guardians debate what to do, our first look at the player choice elements in the game comes up: Does Peter hear out Drax's idea, Rocket's scheme, or Groot's plan. The demoer opts to call on Groot. With a hearty "I am Groot," Groot expresses (as interpreted through his tiny buddy Rocket) that the team should "sell" him to Lady Hellbender, who is looking to procure a monster. Rocket and Drax think it might be a better idea to sell the fearsome raccoon, but Gamora sides with Groot. Naturally, it's up to Star-Lord to decide. The person giving the demo decides in that moment to go along with Rocket and Drax's plan.

The team arrives on Seknarf Nine, the home planet of Lady Hellbender. Off in the distance, the team spots her castle. Drax remarks that it's not a castle, but instead an impregnable fortress, to which Rocket asks how they can impregnate it. Without missing a beat, Gamora chimes in to ask Peter about that topic. This constant back-and-forth dialogue with humorous zingers lobbed at one another persists throughout the entire demo as the Guardians bicker about every tiny detail.

The group reaches a vast expanse full of wide platforms that resemble tall mushrooms leading to the fortress. The team climbs on top of one, but their weight is evidently too great for it and they drop to the ground below. Gelatinous cubes with the ability to jut metallic spikes out of their core attacks the team and we get our first glimpse of the combat. Though you control Star-Lord, complete with his blasters and melee attacks, you can give commands to your squad mates.

In the midst of battle, the demoer pulls up a menu that features each of Star-Lord's teammates, slowing down time. Once a fellow Guardian is chosen, that character's attack commands are brought up. Using this menu, Star-Lord tells Gamora to deal a ton of damage, Groot to use his tree-branch limbs to trap the cube, and Rocket to blow it to smithereens. The battle ends following that chain of orders and the team can continue its trek to the fortress.

The team comes to a gap with a withdrawn bridge and a control panel. One problem: The control panel is on the other side of the chasm. Drax's big idea is to throw Rocket across the gap, but Rocket doesn't seem too keen on that idea. In another moment of player choice, Star-Lord opts to let Drax toss him, a decision Rocket isn't too pleased with. A Telltale-esque message appears in the corner informing you of how upset Rocket is. As the talking raccoon curses their names on the other side of the gap, they negotiate a higher cut with him if he extends the bridge to the rest of the team.

The Guardians continue in the general direction of the fortress but are ambushed by more cubes. However, before the battle begins, giant alien cat monsters jump out and freeze them with their tails, posing a bigger threat to the heroes. The battle sees all the characters fighting as with the last encounter, but things are looking dire; these cats are quick and even freeze Rocket to the ground, causing Peter to have to break him out when he has a moment. Peter breaks out the Walkman and fires up Joan Jett's "Bad Reputation," amping up the team. The music fits the action perfectly, and they finish off the beasts as the song comes to an end.

Star-Lord and company finally make it to Lady Hellbender's fortress, but as they go to put Rocket in the cage, the player is given a chance to reconsider. As such, a last-minute audible is called and they decide to sell Groot instead. The Guardians make their way to the castle and the demo cuts out. In a final scene, it would seem things have gone horribly wrong, as the team is facing off against Dweller in what appears to be a boss battle as Lady Hellbender tells it to feast upon them.

Guardians of the Galaxy looks to capture the look, feel, and tone of the beloved franchise while charting its own path to differentiate it from the movies Marvel fans know and love. We'll find out effective the team at Eidos Montreal is at establishing the cosmic misfits as triple-A video game stars when Marvel's Guardians of the Galaxy comes to PlayStation 5, Xbox Series X/S, PlayStation 4, Xbox One, and PC on October 26.

When I learned Eidos-Montreal was working on a Guardians of the Galaxy game, I assumed the superhero team dynamic would lead to a cooperative or multiplayer experience, much like Crystal Dynamics’ take on The Avengers. That surprisingly isn’t the case. Eidos Montreal is sticking to the script it knows well. From Thief to Deus Ex, this development studio has proved it knows how to make riveting single-player experiences that are backed by meaningful player choice. That’s exactly what Marvel’s Guardians of the Galaxy is.

The player controls just Star-Lord, the Guardians’ leader, who will be asked to make difficult decisions that affect the story, the gameplay, and even the relationships with his fellow teammates. That doesn’t mean the other Guardians are tucked into the background. They are in the spotlight just as much as Star-Lord through an innovative idea called “solo teamplay,” a control input that allows the player to tell the Guardians when to use their abilities.

For this month’s cover story, I saw 18 minutes of Marvel’s Guardians of the Galaxy in action, and also talked to key members of the development team to learn everything about this wildly designed action/adventure. They walked me through combat, player choice, galactic exploration, collectibles, leveling up, and what we can expect from the story and relationships.

This month’s cover art was created by the amazing duo of Marco Checchetto and colorist Matthew Wilson, a team that is currently creating some of Marvel’s best art through the Daredevil books. This is one of our most stunning covers to date, and is something you’ll want to study to learn more about the threat that is sweeping across the galaxy in the game.

This issue also offers extensive impressions for Battlefield 2042, a sequel that once again looks to shake up the multiplayer landscape with massive amounts of destruction and huge player counts. We take an equally as deep hands-on dive into the beautiful Metroidvania game F.I.S.T., and also Solar Ash, the next game from the Hyper Light Drifter team. Our preview section is loaded with games that are hitting this year and next. You can read about Horizon Forbidden West, Rainbow Six: Extraction, Far Cry 6, Kena: Bridge of Spirits, Dying Light 2, Elden Ring, Evil Dead, and more. This is a hell of an issue, folks! There are so many games to look forward to!

Print subscribers can expect their issues to begin arriving in the coming weeks. The digital edition of this issue launches on June 22, for PC/MaciOS, and Google Play. You can also get the latest issue through third-party apps on Nook and Kindle. To subscribe to either the digital or print version, click here.

Marvel's Avengers

Earlier this year, Crystal Dynamics laid out a detailed roadmap for the coming months. The roadmap kicked off with the introduction of Hawkeye, and has continued with things like the Tachyon Anomaly, which allowed for duplicate heroes, and the introduction of MCU-inspired skins. Today, Crystal Dynamics showed off the next steps in the Marvel's Avengers roadmap, most notably the introduction of Black Panther into the hero roster.

We already knew Black Panther was coming to the game, but today gave us a new look at the story and content his War for Wakanda expansion will bring. As the name suggests, this expansion adds a new area for players to explore (Wakanda), and with it a new cast of characters, including a playable Black Panther. During today's trailer, we saw the in-game debuts of characters like Shuri, the Dora Milaje, and the main antagonist of the expansion, Klaue. Klaue is working with AIM to secure the vibranium housed within the borders Wakanda, and if the trailer is any indication, he'll stop at nothing to obtain it – even if it means setting off explosions and unleashing a giant sentry on Wakanda. Black Panther and the War for Wakanda expansion comes to Marvel's Avengers as a free update this August.

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Prior to that, players will get a new story-based mission in the new Cosmic Cube mission. This challenging sequence sees the Avengers traveling to the Frozen Tundra, where Scientist Supreme has created a powerful weapon that allows her to bend reality to her will. This expansion adds a new Villain Sector for Scientist Supreme, featuring a story that involves Hank Pym. The battle to defeat Scientist Supreme and her army of clones kicks off June 22.

Wasteland Patrols allow you to hop into the Wasteland and search for clues about the coming apocalypse. This all new Patrol mode lets you stumble upon exploration-based rewards and even randomized, replayable boss fights. In this massive, open map, players can move to one area to the next with no set objective, visiting locales like a Kree sentry graveyard, a ruined city, and a SHIELD stronghold. Wasteland Patrol doesn't have a release window and is currently scheduled to come to the game this summer or later.

Marvel's Avengers

Sadly, we did not get any information on when Spider-Man, who was previously announced as a PlayStation exclusive for "early 2021," is coming to the game. Clearly, that projected release window has passed, and when I asked Crystal Dynamics studio head about the highly anticipated webslinger back in March, he wasn't able to say much, but he did confirm that people were working on Spider-Man back then. Unfortunately, today's Square Enix stream brought us no further information about his introduction into the PlayStation versions of the game.

Marvel's Avengers launched last fall. While the story sequences were well-received, the multiplayer modes left much to be desired in terms of content and replayability. While Crystal Dynamics has made strides toward remedying that, fans are still hoping for more reason to keep diving into the experience in the near future. Cosmic Cube comes to the game on June 22, War for Wakanda hits in August, and Wasteland Patrol joins the game sometime in the summer or later.

Announced today during the Square Enix E3 presentation, a pixel remaster is coming for the first six Final Fantasy games, hitting Steam and mobile platforms. While no date was given, the presentation did say they were “coming soon”.

While the old-school Final Fantasy games have been available on Steam and mobile platforms for ages, many players disliked the new graphic styles, UI, and interfaces of those versions compared to their classic pixel looks - including me. In fact, this announcement may be one of the coolest things to come out of E3, in a subtle fashion. While I absolutely love the classic Final Fantasy games, it can be an absolute pain to track down the hardware to play the old games in their original, pixelated incarnations. These remasters should give players like me exactly what we’re looking for, and it’s also wonderful for streamers that want to show off the games with their stylized, if simple, presentations.

With the exception of Final Fantasy II, which is more of a Saga game, the original lineup of Final Fantasy titles is impressive and mostly holds up, even in the face of the fabulous cinematic presentations and alternatives to turn-based combat that the series has embraced today. 

Final Fantasy 1 is the original, landing at a time when RPGs were incredibly simple affairs like Dragon Warrior, and gave players the chance to select their own team of characters from classic archetypes. Final Fantasy 2 is the odd duck of this bunch, but players might want to engage with it as a unique game that doesn’t play like the rest of the bunch. Final Fantasy III introduced the job systems that would go on to define some of the franchise’s best titles, and while I consider it rather slow and uneventful, it’s a solid title. Final Fantasy 4 is my favorite game in the entire catalog, a classic tale of good and evil with heartwarming characters and larger-than-life opponents. Final Fantasy 5 brought the job systems to life and made them a staple, with all kinds of unique classes to play as, from geomancers to rangers that summon squirrels. And I’m sure I don’t need to tell you about 6, which is widely regarded as the best title in the entire series, featuring a huge cast of memorable characters and a jovial, maniacal villain.

Are you excited to see these pixel remasters bring back the classic Final Fantasy titles? Let us know in the comments!

 

Life is Strange: True Colors is a game about empathy, but don't mistake the feeling-driven narrative for being something soft or "weak." With empathy comes a strength that is often buried. To feel so fully is a blessing and a curse, and Deck Nine is taking that complexity and transforming it into a new adventure for Life is Strange fans to enjoy, endure, and to overcome. 

With E3 2021 in full swing, Square Enix revealed another new look at Alex Chen's story in Life is Strange: True Colors. Before, the team at Deck Nine showed off the next step for the franchise, a tale of Alex desperately trying to solve the mystery of her brother's death. Just like Max in the first game, there is a supernatural element at play. Instead of the power to rewind time, however, Alex has the power of empathy. Sometimes, that power is too much, too overwhelming. Flowing from a mindless rage into a bottomless pit of grief, only to mosey on over to ecstatic happiness - people everywhere are going through something, so when empathy comes into play, especially in a powerful form like in True Colors, the impact can be immense and overwhelming. 

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In the latest trailer, as seen above, we see the varying degrees of her power. She can harness human emotion, she can amplify human emotion. It's a lot to handle and even more to master. Especially with the emotions we try to ignore, the uglier side of humanity: anger, despair, jealousy. This look also gives us a glimpse into her own personal journey. Going from realizing her power and thinking it a burden, to mastering it and learning what a gift it can truly be with enough control and enough personal introspection. It's honestly beautiful. Is it an adrenaline-driven adventure coming off the heels of a reveal like Battlefield 2042? Absolutely not, it's a tale, a beautiful one, about an aspect of human connection that we as a people continue to stray further and further from. 

The Nova revealed is an emotionally charged state that will help Alex uncover the answers she seeks, but as seen - this is a double-edged sword. You can't unlearn what you know, and that feeling? Alex absorbs it into herself, feeling it as if it is her own. 

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I think what Deck Nine is doing with Alex's tale is incredibly important and I can't wait to learn more before the game arrives later this year. Life is Strange: True Colors will be available in three editions: the Standard, the Deluxe, and the Ultimate. You can learn more about the different versions right here through the game's official website. The adventure begins on September 10, 2021, on PlayStation 5, Xbox Series X, PlayStation 4, Xbox One, PC, and Google Stadia. 

WandaVision star Elizabeth Olsen says that the Disney Plus series isn't slated for a second season despite the Marvel show's popularity.