suicide squad kill the justice league joker playable character release date villain

Suicide Squad: Kill The Justice League, the third-person live-service shooter from Batman: Arkham developer Rocksteady Studios, debuted last month to mixed reviews from both critics and fans alike. However, Rocksteady is looking to pump something new into the game with the release of Joker as a playable character. 

Teased back in January as an Elseworlds version of the popular villain, this Joker, notably not the same voiced by Mark Hamill in the Arkham games, goes live on March 28. Rocksteady revealed this release date the same day its parent company, Warner Bros., announced it is doubling down on live-service and free-to-play games. 

Warner Bros. CEO of global streaming and games JB Perrette explained at a Morgan Stanley conference, "We think the opportunity for us, which again, this is a multi-year [opportunity], because games is certainly a bit of a long cycle business too, but the opportunity is to take those four franchises [DC, Harry Potter, Mortal Kombat, and Game of Thrones] and be able to develop a much more holistic approach, particularly around expanding into the mobile and multiplatform free-to-play space, which could give us a much better and consistent set of revenue, and you'll see us launching this year some mobile free-to-play games, which we hope will start building that," as reported by VideoGamesChronicle

Perrette continued, "And then secondarily live services, so rather than just launching a kind of one-and-done console game, how do we develop a game around, for example, Hogwarts Legacy or Harry Potter, that is a live service where people can come today and live and work and build and play in that world on an ongoing basis. And so, we think we've got the franchises, we've got some of the greatest studio capabilities, and we have a roadmap and a strategic investment plan to try and build out that business, and we think there's meaningful growth over the course of the next couple of years." 

Perhaps confusingly, this initiative to double down on free-to-play and live-service games arrives after Hogwarts Legacy – a traditional single-player game with a premium price tag and zero live-service elements – was the best-selling game of last year, beating out The Legend of Zelda: Tears of the Kingdom, Call of Duty: Modern Warfare III, and other heavy hitters. This initiative also arrives after Warner Bros. itself said Suicide Squad: Kill The Justice League – a live-service game like the kind the company wants to double down on – fell short of expectations

While waiting for Joker to hit the game, read Game Informer's Suicide Squad: Kill The Justice League review, and then read Game Informer's Hogwarts Legacy review

[Source: VideoGamesChronicle]

Are you going to check out Joker in Suicide Squad: Kill The Justice League? How do you feel about Warner Bros. doubling down on live-service games? Let us know in the comments below!

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helldivers 2 update balance patch notes release date

Developer Arrowhead Game Studios has released the first major patch for Helldivers 2, and it adds additional environmental challenges to the game alongside mission changes, updates to weaponry, bug fixes, and more. It's live as of this morning and arrives less than a day after the team teased the incoming arrival of mechs as usable vehicles for players. 

Perhaps the most exciting aspect of Minor Patch 01.000.100 is the addition of new environmental challenges that appear at random on many of the game's various planets. Arrowhead says that includes fire tornadoes, meteor showers, "and many more." The other big change affects Eradicate missions, which task helldivers with killing a specified amount of bug enemies in a small area. Eradicate missions now require more kills and enemies spawn more often, but the time to complete these types of missions is longer. 

Other changes in Minor Patch 01.000.100 include a decrease to the Breaker's magazine capacity (with increased recoil, too), decreased armor penetration for the Railgun, and more damage per second for the flamethrower.

Here's a full rundown of weaponry changes

  • Breaker: Decreased magazine capacity from 16 to 13, increased recoil from 30 to 55
  • Railgun: Decreased armor penetration in Safe Mode, decreased damage against durable enemy parts
  • Flamethrower: Increased damage per second by 50%
  • Laser Cannon: Increased damage against durable enemy parts, increased armor penetration, improved ergonomics
  • Punisher: Increased total ammo capacity from 40 to 60, increased stagger force, increased damage from 40 per bullet to 45 per bullet
  • Breaker Spray & Pray: Increased armor penetration, increased fire rate from 300 to 330, increased number of pellets from 12 to 16 per shot, decreased magazine size from to 32 to 26
  • Energy Shield Backpack: Increased delay before recharging
  • 380mm and 120mm Orbital Barrages: Increased duration of the bombardment, decreased spread

This update arrives after the official Helldivers 2 X account (formerly Twitter) teased the arrival of Mechs. However, despite the tease, we still don't know exactly when to expect these machines to hit the battlefield – it sounds sooner than later though!

HELLDIVERS! The EXO-45 Patriot Exosuits are in full production in the factories of Tien Kwan. Ready for deployment on the battlefield soon! pic.twitter.com/MfqDbWLhuG

— HELLDIVERS™ 2 (@helldivers2) March 5, 2024

For more about the patch, head here for the full release notes, including bug fixes and remaining known issues. After that, read Game Informer's Helldivers 2 review to find out why it's one of the top-scoring games of 2024

Are you excited about these changes? Let us know in the comments below! And remember...DEMOCRACY!!!!!!!!!!!!!!