As impressive as Starfield was at the Summer Game Fest, many have felt apprehensive about Bethesda's choice to lock the game at 30 FPS, prompting Todd Howard to reassure the fans that it will benefit the game at launch. From gameplay and progression, to customization and visual fidelity, Starfield is the culmination of every Bethesda sandbox released since Oblivion. Starfield's planets will blend procedural generation with handmade elements, in the hopes that they will offer an experience that is both vast and full of character. However, to explore the wonders of space in Starfield, Xbox players will have to accept a 30 FPS limit.