Doom and Elden Ring are games that have drastically different approaches to the idea of letting the player take on gods, demons, and various other unfathomable horrors. Unlike FromSoftware protagonists, Doom Guy is a character who can waltz into a room loaded with hulking enemies and run around dispatching them with reckless abandon. Meanwhile, Soulsborne protagonists can still be fairly easily bodied by a pack of low-end enemies well into the late game if the player isn't careful.