Diablo 4's popularity is not the same as it was when it first came out, and a lot of that is to be attributed to the many issues that came with Season of the Malignant, from the infamous "all nerfs" patch to the uninteresting seasonal loop - including most rewards. Blizzard still has a long way to go in refining all the things that made Diablo 4's launch period so successful, but there's hope because the company is actively seeking more feedback and listening to the community's concerns. Thus, before Season 2 launches in October, Blizzard should be taking a look at Diablo 4's itemization and find solutions to the many problems that loot is facing.