The team behind the recently launched and widely panned Skull Island: Rise of Kong have spoken out about the game’s bad reception, revealing that it was only in development for a year. Released on October 17, Skull Island: Rise of Kong features a young King Kong on a quest to avenge the death of his parents. He sets out across the eponymous island, growing from a young orphan to a mature and powerful ape, to seek out the land’s alpha predator, Gaw.