If you love the Katamari series, then you probably love chaos, humor, bright colors, and adorable characters. The game's plot and designs look like something crafted off of a fever dream, and fans love it for that. The series had its first game come out for the PS2 in 2004 and its most recent game is a remake of its first in 2018 for the PS4, Nintendo Switch, PC, and Xbox One.
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Many gamers would admit it is hard to find other games like Katamari. However, there are actually some hidden gems out there that are comparable to the insane ball-rolling series. It is possible Katamari partly inspired such games, and hopefully even more will come in the future for fans.
10 Donut County
This indie game came out in 2018, and was partly inspired by Katamari. In fact, it is thought of as a "reverse Katamari" game. While in Katamari, players expanded a ball as it collected objects, Donut County had players use a hole and it would expand by swallowing up whatever it can. The story is pretty wild as well, with the main characters being both a human girl and her raccoon friend who work in a donut shop.
While it is available on many consoles, Donut County is also a mobile game and won the "Mobile Game of the Year" award at the SXSW Gaming Awards.
9 Noby Noby Boy
Released in 2009 for the PS3, Noby Noby Boy has players take the role of a worm character named Boy who can stretch out his body to incredible lengths. In terms of controls, one analog stick moves Boy's upper body while the other analog stick moves the back. The players want to stretch as much as possible, as that is how they get more points.
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Many of the designs do look like something straight out of a Katamari game as well.
8 Octodad: Dadliest Catch
Octodad: The Dadliest Catch is a game about an octopus trying to pass as human. The controls in the game have different buttons that independently control the various limbs of Octodad. Obviously, this makes acting like a normal human difficult. It is up to the player to go about life with the least amount of chaos possible so they don't raise public suspicion.
This is the sort of game that is both fun for the player as well as onlookers.
7 Pikuniku
Pikuniku is part puzzle and part adventure game. It was released in 2019, and has a resemblance to Katamari in its absurdity and playfulness. Players of the game have noted on Steam reviews that the game made them laugh a lot. While everything is funny and adorably designed, the plot does also take place in a dystopia.
The game takes about three hours to beat but it can be worth replaying for the local co-op modes with friends.
6 Stacking
Released in 2011, Stacking is a unique puzzle-adventure game due to its Russian stacking matryoshka doll characters. Players take on the role of the littlest doll, Charlie Blackmore. The puzzle mechanics require stacking with larger dolls as he seeks to free his older siblings that are being forced to work by the Baron. While those stakes may seem high, the game is like Katamari in terms of taking on a humorous tone.
Part of the fun is also that many of the puzzles have more than one solution. On top of that, there are times when the player can explore the interesting world outside of the main story.
5 Freddy Spaghetti
Ever wanted to be a spaghetti noodle gifted with sentience? The indie title Freddy Spaghetti can make that dream reality.
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The game was published and developed by the fittingly named Playful Pasta, and it is their only game. It came out in 2020, and goofy physics is a part of the games' fun. The story is absurd, as you are a noodle trying to escape law enforcement. The controls are fun and allow for the noodle physics to really play out in its slaps, kicks, slides, and jumps. Also, there is a narrator named Dr. Pasta who is the one at fault for giving this noodle a conscience in the first place.
4 Anarcute
This game is chaotic riot meets adorable animals. The player does not control a single character, but an entire mob at once. These animals are all live in a dystopia created by evil corporations and decide that now is the time to riot.
The players' goal is to make the mob bigger, wreck havoc in the city, fight the brainwashed military, and make your revolution spread across the world through major cities. While it has obviously comparisons with Katamari, players have also called it Pikimin meets Rampage.
3 Everything
Everything is called Everything because you can be everything. Players can literally take control of anything in the environment with the push of a button. Everything means everything: Deer, tree, ladybug, bacteria, planets, anything. It's like Katamari in its oddity and graphics. What really strikes the game as odd is how all the animals roll around instead of walk.
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What sets it apart from Katamari is that it's a simulation game with no real story or goal. The closest thing players have to a goal is to explore until they have been everything at least once. The game also includes quotes from philosopher Alan Watts that can be collected.
2 The Wonderful End Of The World
This game is known as a Katamari replica in term of its gameplay. The PC game came out in 2008 and its story involves a demon about to destroy the world. Players take the role of a puppet that can absorb anything it comes into contact with. So the goal is to absorb as much as possible.
Players can only absorb small objects at first but slowly grow in size through these objects and are able to collect larger things. So it is just like Katamari, but with a different story. Also, you make a doll shape instead of a ball.