RPGs, especially expansive open-world RPGs like Bethesda's Starfield, are well known for their side quests. Side quests offer something away from the main story or Faction quests, something different to do. These quests can be boring and mundane, things that players have seen thousands of times before - kill 10 rats, fetch an item from the other side of the map - all the usual stuff... or they can be just that little bit more different.