Naughty Dog recently announced that it would be ceasing development on the long-anticipated The Last of Us Online, reaffirming its commitment to single-player games. While this may come as a disappointment to some, it can be argued that the GaaS approach to The Last of Us Online could have run contrary to Naughty Dog's strengths, and with the project out of the way, the famed developer might be free to explore some of its older single-player franchises.