For all the graphical fidelity and realism that modern developers strive for in other areas, damage and healing from damage are rarely depicted accurately in video games. If they were, any regular action encounter beyond a game's tutorial would be taken up by three weeks in A&E followed by a 12-24 month stint in physical therapy. Instead, most games have the wound-ridden protagonist wait behind a conveniently placed crate for less time than it takes to tie shoelaces for all their vitality to be fully restored.