Tuesday, 23 January 2024 14:00

Evochron Developer Talks 'Getting to the Point' In Space Games

Written by Joey Brown
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Game Rant chats with StarWraith Games about how docking animations, FPS elements, and menu bloat can sometimes get in the way of space sim gameplay.

Approaches to game design in space sims can be as varied as the countless planets that inhabit them, and StarWraith Games' space sims like Evochron Legends SE have long stood out thanks to this one-man studio's particular brand of no-nonsense combat and exploration. That said, simulation games are still games, and the lines between realistic and tedious or immersive and boring are razor-sharp. Leaning too far one way or the other can alienate the die-hards on either side of the fence, and striking this balance is a challenge every sim developer faces to a degree.

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