Thursday, 01 February 2024 19:45

FromSoftware’s Next Game Needs a Take on Sekiro’s Most Unique Enemy

Written by Jared Stewart
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Sekiro: Shadows Die Twice features a type of enemy that disregards all former notions of what a traditional enemy needs to abide by in a Soulslike.

Soulsikes often follow the same formula as the games that inspired their design, namely the Souls games and other associable action games developed by FromSoftware. There’s a lot of nuance to what a Soulslike may entail, and many studios have iterated on the formula ad nauseam now with fresh takes on a lot of mechanics. Largely, though, this formula stems from levels with enemies peppered throughout and a grueling series of boss battles players need to overcome to progress between each.

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