Friday, 09 February 2024 21:30

Cut Content From Call of Duty: Black Ops

Written by Jake Parr
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Concept art, in-game audio, and unfinished coding reveal that Treyarch was cooking up many ambitious ideas that never got implemented in Black Ops.

Treyarch struck a careful balance between the modern technology and weapons featured in Call of Duty 4: Modern Warfare and a historical setting for its story, like Call of Duty: World at War, when working on Call of Duty: Black Ops. This was the title that also introduced bigger, better, and more complex maps for the iconic Zombies survival mode. Overall, it was a fantastic shooter.

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