There's been a lot of variety in the settings of FromSoftware’s Souls series. Despite the default Souls aesthetic being medieval dark fantasy, it can take forms ranging from grandiose cathedrals and castles to refuge-strewn chasms and spider dens. FromSoftware has done an admirable job squeezing every drop of visual appeal out of its games, and that's reinforced even more when it deviates from the norm. Bloodborne and Sekiro: Shadows Die Twice take the Soulslike formula to gothic Victorian and feudal Japan settings, and Bloodborne is particularly memorable thanks to its unique sense of style.