Saturday, 09 March 2024 10:00

The Next Zelda Game Needs an Important Feature That BotW, TotK Skipped

Written by Josh Cotts
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Wherever Zelda goes after Tears of the Kingdom, it should consider adopting one customization feature that it and its predecessor passed on.

One of The Legend of Zelda: Breath of the Wild's and Tears of the Kingdom's most prominent features is Link's hugely customizable wardrobe, allowing players to don a variety of armor sets, each providing gameplay benefits of some kind. This was an unprecedented move in The Legend of Zelda's history, as previous games in the franchise have never leaned heavily into what Link wears, aside from occasionally requiring him to wear certain tunics to ward off elemental effects. As such, armor, as it is now, is a relatively new concept to the Zelda series and one that may not be so quickly set aside in subsequent installments.

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