When the Wii first launched back in 2006, the system's catalog of games was primarily made up of platformers and action titles, so it took a little while for it to eventually branch out to other popular genres, and that included RPGs. Despite the genre being immensely popular at the time, Nintendo seemed a little hesitant to fully dive into the world of RPGs with their latest system, probably because these sorts of long and challenging titles wouldn't be quite as accessible as most of their games, and also because they would probably make limited use of the Wii's signature motion controls.