Wednesday, 12 May 2021 17:40

Red Dead Redemption: A History of Mexico's Impact on the Franchise

Written by Charlie Stewart
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Mexico plays a huge role across the Red Dead Redemption franchise, and there are reasons some fans are hoping to return to the country in-game.

The huge fictionalized world of the Red Dead Redemption series is one of the most impressive aspects of the games. Rockstar re-created parts of the United States, from New Orleans in Red Dead 2's Saint Denis, to Texas in New Austin. America isn't the only country to feature in Red Dead, however.

Mexico has played a huge role across the Red Dead Redemption franchise, including its precursor, Red Dead Revolver. Here's the role Mexico plays in every game, and why some fans hope that they may be returning to the country in the games' future.

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Red Dead Revolver was largely set around the town of Brimstone, near the Mexican border. Red Harlow never actually traveled south of the border — the closest the game takes him is Fort Diego, an American fort on the border that was abandoned after the Mexican-American War.

One mission, however, puts the player in the shoes of General Diego, one of Red Dead Revolver's main villains. The flashback takes place several years before the events of Revolver, and is the only time in the game the player controls an antagonist. In the mission, Diego's Renegade Army fight against U.S. forces on a bridge across the Rio Grande in a fight scene reminiscent of the battle in The Good, the Bad, and the Ugly.

Red Dead Redemption took players south across the San Luis River to Nuevo Paraiso, a fictional region of Mexico. It is divided into three regions: Perdido, Punta Orgullo, and Diez Coronas. John Marston travels there while hunting down old Van der Linde gang members Javier Escuella and Bill Williamson.

Entering Nuevo Paraiso is one of Red Dead Redemption's most memorable scenes. As the player rides down the San Luis having just entered Mexico, Jose Gonzales' song "Far Away" begins playing in the background. Considered by many one of the best moments in the entire franchise, John Marston's entry into Mexico helped establish Red Dead Redemption's artistic ambition in the minds of many players.

Set in 1911, Red Dead Redemption sees John Marston caught up in a fictionalized version of the Mexican Revolution. John saves the life of revolutionary Abraham Reyes, who then saves John from execution at the hands of the Mexican Army. Abraham later becomes the President of Mexico in the Red Dead Redemption timeline. Nuevo Paraiso is also where John meets lovelorn revolutionary Luisa Fortuna and elderly gunslinger Landon Ricketts, a man sometimes theorized to be an older Red Harlow.

The region features heavily in Undead Nightmare, where John discovers that the zombie outbreak has hit the country even harder than the U.S. It turns out that in the Undead Nightmare timeline the apocalypse was triggered when Abraham Reyes stole an ancient Aztec mask in an attempt to become immortal. By returning the mask, John ends the zombie crisis.

Red Dead Redemption is the only game in the franchise where Mexico is visited as part of the main story. Perdido is based on Mexico's Chihuahuan Desert. Despite being in Mexico in-universe, however, much of the natural landscape in Diez Coronos is based on Monument Valley in Utah and Arizona. Nuevo Paraiso has several major settlements including Escalera, Chuparosa, Las Hermanas, Casa Madrugada, and El Matadero. Only one, however, appears in Red Dead Redemption 2.

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In 1899, tension between the United States and Mexico prevents Arthur or the members of the Van der Linde gang from crossing the border into Nuevo Paraiso. However, much of Mexico was rendered in the in-game world.

In order to reach Mexico in Red Dead Redemption 2, the player has to travel to the Sea of Cornado in western New Austin. The player can cross the sea of horseback by walking between the letters N and A in the word Cornado as spelled on the map. Once across the player can travel to the end of a ravine and cross over an invisible barrier by jumping off of their horse at the right moment.

However, this leaves the player to explore the entire area without a horse unless they use cheats. Much of Red Dead Redemption 2's version of Nuevo Paraiso is almost completely empty. Some areas have low quality textures, and the only buildings in the area are a recreation of El Presidio, a military fort that serves as the base for the Mexican Army in the first Red Dead. Players can also find a tunnel which, in the first game, has a railroad running through it. In Red Dead 2, however, the textures in this area are particularly low quality and the railway itself is nowhere to be found.

One Red Dead Online player posting on Reddit under the username hafooni discovered that players could spawn into Mexico in Red Dead Online just earlier this month. The area is as underdeveloped as it is in the single player game, but also incredibly overdeveloped for a region which isn't supposed to be accessed in either Red Dead Redemption 2 or Red Dead Online.

It seems very likely that Red Dead Online was originally supposed to have an expansion set in Mexico. This would explain why the area was rendered in the game's world without being accessible or fully developed yet. However, with the exception of El Presidio it seems Rockstar never got very far fleshing out Mexico.

Although the studio may have allowed for the possibility of adding Nuevo Paraiso to Red Dead Online, that seems less likely now. If Rockstar was going to add a huge new area to Red Dead Online it would likely have done so in tandem with the launch of Red Dead Online as a standalone product back in December 2020. Nonetheless, many fans will be hoping to see the game's version of Mexico fully fleshed out in the future.

Red Dead Redemption is available for PS3 and Xbox 360. Red Dead Redemption 2 is available on PC, PS4, Stadia, and Xbox One.

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