Horizon Forbidden West, the sequel to Guerrilla Games' Horizon Zero Dawn, brought a host of new features to the franchise, including a larger and more diverse map, new machines, new abilities, and an expanded crafting system. One major addition that wasn't included in the first game was the Base, a retired Regional Control Center that Aloy and the team converted into their main base of operations. Whereas Aloy was more of a nomad in Zero Dawn, Forbidden West provided her with a place to hang her hat, so to speak, that even grew and improved as the story progressed. It also served as a quiet location where Aloy could catch up with her companions, accept new quests, and craft new gear.