Skyrim improved on the previous games in The Elder Scrolls in a number of ways. Improvements in video game engine technology made the physics of combat better animated, giving combat encounters the mass needed to feel more real than in previous games, and was a better experience despite its simplified nature and the removal of a number of weapons. Where Skyrim succeeded in combat, however, it didn't quite reach the mark in its magic system, both in and out of combat, something that Bethesda can't repeat in The Elder Scrolls 6. Skyrim did improve on some elements of magic that should be carried over to The Elder Scrolls 6, but many other parts of it should remain in Skyrim, with Oblivion and Morrowind's magic systems providing inspiration for the rest.