The Mortal Kombat franchise has had a fairly long history of paid DLC, dating all the way back to 2011's Mortal Kombat reboot, which added a handful of new characters in the months following its release. In the fighting game community, paid DLC fighters are simply an expected element of the genre, with many fans being more than happy to spend a few extra bucks on a new character with a whole new moveset and unique fighting style, and in the case of Mortal Kombat, a handful of new Fatalities and Brutalities. But over the last few years, Mortal Kombat's post-launch content has started to become increasingly controversial, not for its DLC content, but for what accompanies it.