The actual combat in FromSoftwares Souls games and Soulslikes has never been its true star. If intricate world-building, atmosphere, and level design arent, either, its surely boss fights. Indeed, boss fights have become one of the most popular features of Soulslikes in terms of how challenging they are, let alone how neat a boss appearance and lore are. FromSoftware has excelled with bosses time and time again, though gank fights could debatably be toned down in future games. They arent all egregious or irritating, but having multiple bosses to contend with in a single encounter is typically more trouble than its worth.