Sunday, 28 April 2024 11:30

No Rest for the Wickeds Inventory is Undue Punishment for Exploration

Written by Jared Stewart
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No Rest for the Wicked's earliest hours give players' Cerim a lot to explore, though that can be cut short swiftly due to inventory restrictions.

No Rest for the Wicked being in an early access state makes it intrinsically difficult to critique on any fundamental level because the irony of the situation is that the final product probably wont look a lot like the work in progress it is now. Of course, the purpose of No Rest for the Wicked being in early access is partially to glean feedback and make changes wherever necessary, as Moon already has with recent hotfixes.

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