With a wide selection of main and subclasses alike, the variety available when building a character in Baldur's Gate 3 showcases an impressive but streamlined version of its Dungeons and Dragons inspiration. Released during a time in which Wizards of the Coast was transitioning from the 5e rules into the OneDnD format, Baldur's Gate 3's interpretations of certain aspects of the Forgotten Realms had to be curated by Larian Studios in ways that separate the video game from the tabletop. The lack of one particular subclass has been a point of criticism among some players, but it actually seems to be partially represented in one of the game's enemy encounters.