Thursday, 09 May 2024 15:58

Apex Legends Dev Discusses High-Level and Casual Game Balancing

Written by Joshua Duckworth
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Game Rant sits down with Apex Legends' design director Evan Nikolich to talk about the meta, Alter, and designing around popular comps.

Because of its highly competitive nature, Apex Legends players are constantly dealing with one meta or another. Whether it was Season 2's Alternator+Disruptor Round meta, the dominance of the 30-30 meta, or the current "Can't See Sh*t" meta, it's something that has and will continuously cycle through the game. At the same time, metas can work out differently when someone is looking at a casual lobby, a Ranked lobby, or the high-level play of ALGS.

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