Thursday, 16 May 2024 23:30

Earliest Games To Use Procedural Generation

Written by Mark Smith
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Procedural generation has been in vogue recently, thanks to titles like Minecraft and Starfield, but few know it was also used in the earliest games.

One of the main challenges that game developers face is making sure they can create enough content to keep their players happy about their purchases. Whether it's due to a studio's admirable ambition or a fan's overhyped expectations, video game studios have been known to fall short after being expected to provide tens (if not hundreds) of hours of entertainment and experience. Generating all the levels, enemies, or scenarios required by hand can be extremely costly, but that's where procedural generation comes in.

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