Saturday, 25 May 2024 19:00

In Defense of FromSoftware's Poison Swamps

Written by Liam Ferguson
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Poison swamps have been the bane of Souls players since the genres inception, but their pioneer FromSoftware hasn't been wrong to use them so often.

For many years, Japanese developer FromSoftware has frustrated and satisfied players with its hardcore fantasy action-RPGs. Starting with Demon's Souls in 2009, the fantasy side of its output transitioned into its Soulslike form, carrying on the spirit of earlier projects while establishing a more rigid third-person formula. Thanks to these games, FromSoftware has continually topped itself with new levels of success, all while upholding the traditions that have guided its hands since the beginning.

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