Theres a reason why open-world games love to take place in fantastical worlds. The goal of any good open-world game is to encourage players to keep exploring, and what better way to do that than to give them a world theyve never seen before?
Theres a reason why open-world games love to take place in fantastical worlds. The goal of any good open-world game is to encourage players to keep exploring, and what better way to do that than to give them a world theyve never seen before?