Metal Gear Solid is a strange choice for a cinematic adaptation. Hideo Kojima's beloved tactical espionage action franchise is known for a lot of things. Its innovative gameplay choices seem inextricable from the franchise's success. Many often complain that the games interrupt the stellar stealth experience with long and winding cutscenes. No one suggested cutting out the interactivity as a potential solution. The story is well worth exploring on the big screen, but honing in on a single story might help the filmmakers capture something interesting.