Monday, 22 July 2024 02:30

Rainbow Six: Why Ubisoft Needs To Make Another Single-Player Game

Written by John Alexander Hitchcock
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Rainbow Six: Siege has earned its spot as a multiplayer classic, but it might be time for Ubisoft to take the series back to its single-player roots.

Ubisoft has had a lot of success with its various Tom Clancy properties, but one franchise that has done really well is Tom Clancy's Rainbow Six. The games centered around the titular counter-terrorism task force (the name "Rainbow" being inspired by America's color-tiered DEFCON scale), and its clashes with various terrorist organizations, have been consistently well-received. Most of these games were tactical shooters that emphasized team leadership and strategic problem-solving over charging in guns blazing. In 2015, Ubisoft decided to try something new with Rainbow Six: Siege. Where previous games favored a single-player story-driven campaign (sometimes with optional co-op or a secondary multiplayer mode), Siege focused exclusively on multiplayer. Players took on the role of various operators with different skills, with an emphasis on tactfully approaching problems.

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