Tuesday, 23 July 2024 17:30

In Defense of Fallout 76s Perk Cards

Written by Anthony Bussing
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Fallout 76s perk system initially received a lot of criticism for taking character progression in a new direction, despite its advantages.

Recent Fallout games, particularly Fallout 4, let players achieve omnipotent builds, where players could combine all the best parts of certain skill and weapon proficiency builds without compromising on their strengths. Ultimately though, this was a double-edged sword, as some players enjoyed the power fantasy provided by these types of builds, while other players resented the ability to create a jack-of-all-trades protagonist since this undermines the RPG elements that the Fallout franchise is known for. Yet despite this kind of omnipotent build being a divisive element of the modern Fallout games, Fallout 76s attempt to subvert this controversy has proven to be equally divisive among fans of the franchise.

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