Baldur's Gate 3 has a level cap of 12, which becomes problematic when many players hit it well before the halfway point of Act 3. Larian had good reasons for introducing the level cap, which included spells that would break the game being introduced at higher levels. Another issue is balancing enemy encounters with a party of a level higher than level 12. However, this also brings in other problems, such as removing character improvements to work towards and thus motivation to complete side quests beyond exploration and story purposes.