After years of development, Overwatch 2 came out with a whole new approach to the hero shooter that first hit the market in 2016. Although the game initially promised expanded PvE content, the most significant change from the original Overwatch was the sequels team size; Blizzard had done away with 6v6 in favor of a smaller 5v5 format. This necessitated roster-wide balance changes, particularly to the tank role, which went from two dedicated slots on the team to one. Other characters received buffs/nerfs to ensure that they werent dealing and healing too much damage.